diff options
author | Patrick McDermott <patrick.mcdermott@libiquity.com> | 2021-03-14 13:20:37 (EDT) |
---|---|---|
committer | Patrick McDermott <patrick.mcdermott@libiquity.com> | 2021-03-14 14:55:14 (EDT) |
commit | d8a21f482778a14dc39c637923fa8bd422a656ee (patch) | |
tree | 2bc82bd10caec0b37249236842fe3b34698fa4bf /games/classic | |
parent | 2dd861e04a8c27448adbe7ffb5f5ef3cd4d6a143 (diff) | |
download | dodge-balls-d8a21f482778a14dc39c637923fa8bd422a656ee.zip dodge-balls-d8a21f482778a14dc39c637923fa8bd422a656ee.tar.gz dodge-balls-d8a21f482778a14dc39c637923fa8bd422a656ee.tar.bz2 |
games/classic: Add map and object properties
Diffstat (limited to 'games/classic')
-rw-r--r-- | games/classic/level01.tmx | 31 | ||||
-rw-r--r-- | games/classic/level02.tmx | 31 | ||||
-rw-r--r-- | games/classic/level03.tmx | 31 | ||||
-rw-r--r-- | games/classic/level04.tmx | 31 | ||||
-rw-r--r-- | games/classic/level05.tmx | 31 | ||||
-rw-r--r-- | games/classic/level06.tmx | 47 | ||||
-rw-r--r-- | games/classic/level07.tmx | 47 | ||||
-rw-r--r-- | games/classic/level08.tmx | 71 | ||||
-rw-r--r-- | games/classic/level09.tmx | 71 | ||||
-rw-r--r-- | games/classic/level10.tmx | 125 |
10 files changed, 451 insertions, 65 deletions
diff --git a/games/classic/level01.tmx b/games/classic/level01.tmx index 2027469..f39d611 100644 --- a/games/classic/level01.tmx +++ b/games/classic/level01.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="6"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,9 +10,29 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="64" y="416" width="32" height="32"/> - <object id="3" gid="5" x="160" y="128" width="32" height="32"/> - <object id="4" gid="5" x="480" y="416" width="32" height="32"/> - <object id="5" gid="6" x="352" y="96" width="32" height="32"/> + <object id="2" gid="4" x="64" y="416" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="3" gid="5" x="160" y="128" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="4" gid="5" x="480" y="416" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="5" gid="6" x="352" y="96" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level02.tmx b/games/classic/level02.tmx index cd3d9a9..25c7050 100644 --- a/games/classic/level02.tmx +++ b/games/classic/level02.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="9"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,9 +10,29 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="64" y="416" width="32" height="32"/> - <object id="6" gid="5" x="96" y="192" width="32" height="32"/> - <object id="7" gid="5" x="448" y="416" width="32" height="32"/> - <object id="8" gid="6" x="544" y="128" width="32" height="32"/> + <object id="2" gid="4" x="64" y="416" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="6" gid="5" x="96" y="192" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="7" gid="5" x="448" y="416" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="8" gid="6" x="544" y="128" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level03.tmx b/games/classic/level03.tmx index 842fa56..4f339e6 100644 --- a/games/classic/level03.tmx +++ b/games/classic/level03.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="13"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,9 +10,29 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="32" y="448" width="32" height="32"/> - <object id="10" gid="5" x="224" y="192" width="32" height="32"/> - <object id="11" gid="5" x="320" y="384" width="32" height="32"/> - <object id="12" gid="6" x="576" y="192" width="32" height="32"/> + <object id="2" gid="4" x="32" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="10" gid="5" x="224" y="192" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="11" gid="5" x="320" y="384" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="12" gid="6" x="576" y="192" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level04.tmx b/games/classic/level04.tmx index 1b1e527..e9c4b19 100644 --- a/games/classic/level04.tmx +++ b/games/classic/level04.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,9 +10,29 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="32" y="416" width="32" height="32"/> - <object id="10" gid="5" x="224" y="384" width="32" height="32"/> - <object id="11" gid="5" x="320" y="96" width="32" height="32"/> - <object id="12" gid="6" x="576" y="128" width="32" height="32"/> + <object id="2" gid="4" x="32" y="416" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="10" gid="5" x="224" y="384" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="11" gid="5" x="320" y="96" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="12" gid="6" x="576" y="128" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level05.tmx b/games/classic/level05.tmx index 16b8115..57461fe 100644 --- a/games/classic/level05.tmx +++ b/games/classic/level05.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,9 +10,29 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="32" y="448" width="32" height="32"/> - <object id="10" gid="5" x="96" y="352" width="32" height="32"/> - <object id="11" gid="5" x="448" y="256" width="32" height="32"/> - <object id="12" gid="6" x="480" y="96" width="32" height="32"/> + <object id="2" gid="4" x="32" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="10" gid="5" x="96" y="352" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="11" gid="5" x="448" y="256" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="12" gid="6" x="480" y="96" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level06.tmx b/games/classic/level06.tmx index 487d5b2..8cebf7d 100644 --- a/games/classic/level06.tmx +++ b/games/classic/level06.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="11"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,11 +10,43 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="32" y="448" width="32" height="32"/> - <object id="6" gid="5" x="160" y="192" width="32" height="32"/> - <object id="7" gid="5" x="256" y="320" width="32" height="32"/> - <object id="8" gid="5" x="352" y="288" width="32" height="32"/> - <object id="9" gid="5" x="448" y="192" width="32" height="32"/> - <object id="10" gid="6" x="576" y="448" width="32" height="32"/> + <object id="2" gid="4" x="32" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="6" gid="5" x="160" y="192" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="7" gid="5" x="256" y="320" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="8" gid="5" x="352" y="288" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="9" gid="5" x="448" y="192" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="10" gid="6" x="576" y="448" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level07.tmx b/games/classic/level07.tmx index 0129836..e26e621 100644 --- a/games/classic/level07.tmx +++ b/games/classic/level07.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="11"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,11 +10,43 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="64" y="448" width="32" height="32"/> - <object id="6" gid="5" x="32" y="288" width="32" height="32"/> - <object id="7" gid="5" x="32" y="192" width="32" height="32"/> - <object id="8" gid="5" x="416" y="160" width="32" height="32"/> - <object id="9" gid="5" x="576" y="288" width="32" height="32"/> - <object id="10" gid="6" x="480" y="448" width="32" height="32"/> + <object id="2" gid="4" x="64" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="6" gid="5" x="32" y="288" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="7" gid="5" x="32" y="192" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="8" gid="5" x="416" y="160" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="9" gid="5" x="576" y="288" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="10" gid="6" x="480" y="448" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level08.tmx b/games/classic/level08.tmx index 3572aee..57030b3 100644 --- a/games/classic/level08.tmx +++ b/games/classic/level08.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="19"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,14 +10,64 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="96" y="448" width="32" height="32"/> - <object id="11" gid="5" x="128" y="352" width="32" height="32"/> - <object id="12" gid="5" x="32" y="256" width="32" height="32"/> - <object id="13" gid="5" x="288" y="352" width="32" height="32"/> - <object id="14" gid="5" x="448" y="256" width="32" height="32"/> - <object id="15" gid="5" x="448" y="160" width="32" height="32"/> - <object id="16" gid="5" x="544" y="288" width="32" height="32"/> - <object id="17" gid="5" x="480" y="384" width="32" height="32"/> - <object id="18" gid="6" x="480" y="448" width="32" height="32"/> + <object id="2" gid="4" x="96" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="11" gid="5" x="128" y="352" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="12" gid="5" x="32" y="256" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="13" gid="5" x="288" y="352" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="14" gid="5" x="448" y="256" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="15" gid="5" x="448" y="160" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="16" gid="5" x="544" y="288" width="32" height="32"> + <properties> + <property name="direction" value="ud"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="17" gid="5" x="480" y="384" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="18" gid="6" x="480" y="448" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level09.tmx b/games/classic/level09.tmx index 86cf250..1497271 100644 --- a/games/classic/level09.tmx +++ b/games/classic/level09.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,14 +10,64 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="32" y="448" width="32" height="32"/> - <object id="6" gid="5" x="128" y="448" width="32" height="32"/> - <object id="7" gid="5" x="96" y="288" width="32" height="32"/> - <object id="8" gid="5" x="96" y="128" width="32" height="32"/> - <object id="9" gid="5" x="192" y="128" width="32" height="32"/> - <object id="10" gid="5" x="544" y="64" width="32" height="32"/> - <object id="11" gid="5" x="288" y="192" width="32" height="32"/> - <object id="12" gid="5" x="544" y="448" width="32" height="32"/> - <object id="13" gid="6" x="256" y="448" width="32" height="32"/> + <object id="2" gid="4" x="32" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="6" gid="5" x="128" y="448" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="7" gid="5" x="96" y="288" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="60"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="8" gid="5" x="96" y="128" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="9" gid="5" x="192" y="128" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="10" gid="5" x="544" y="64" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="11" gid="5" x="288" y="192" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="12" gid="5" x="544" y="448" width="32" height="32"> + <properties> + <property name="direction" value="random"/> + <property name="speed" type="int" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="13" gid="6" x="256" y="448" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> diff --git a/games/classic/level10.tmx b/games/classic/level10.tmx index a450bd6..777c673 100644 --- a/games/classic/level10.tmx +++ b/games/classic/level10.tmx @@ -1,5 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="20"> + <properties> + <property name="framerate" type="int" value="30"/> + </properties> <tileset firstgid="1" source="tileset.tsx"/> <layer name="Tile Layer 1" width="20" height="15"> <data encoding="base64" compression="zlib"> @@ -7,20 +10,112 @@ </data> </layer> <objectgroup name="Object Layer 1"> - <object id="2" gid="4" x="32" y="448" width="32" height="32"/> - <object id="6" gid="5" x="144" y="400" width="32" height="32"/> - <object id="7" gid="5" x="80" y="240" width="32" height="32"/> - <object id="8" gid="5" x="64" y="96" width="32" height="32"/> - <object id="9" gid="5" x="192" y="96" width="32" height="32"/> - <object id="10" gid="5" x="192" y="192" width="32" height="32"/> - <object id="11" gid="5" x="384" y="224" width="32" height="32"/> - <object id="12" gid="5" x="256" y="320" width="32" height="32"/> - <object id="13" gid="5" x="256" y="448" width="32" height="32"/> - <object id="14" gid="5" x="448" y="320" width="32" height="32"/> - <object id="15" gid="5" x="512" y="160" width="32" height="32"/> - <object id="16" gid="5" x="384" y="96" width="32" height="32"/> - <object id="17" gid="5" x="512" y="96" width="32" height="32"/> - <object id="18" gid="5" x="544" y="224" width="32" height="32"/> - <object id="19" gid="6" x="544" y="288" width="32" height="32"/> + <object id="2" gid="4" x="32" y="448" width="32" height="32"> + <properties> + <property name="type" value="player"/> + </properties> + </object> + <object id="6" gid="5" x="144" y="400" width="32" height="32"> + <properties> + <property name="direction" value="cw"/> + <property name="radius" type="int" value="48"/> + <property name="speed" type="float" value="3"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="7" gid="5" x="80" y="240" width="32" height="32"> + <properties> + <property name="direction" value="cw"/> + <property name="radius" type="int" value="48"/> + <property name="speed" type="float" value="3"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="8" gid="5" x="64" y="96" width="32" height="32"> + <properties> + <property name="direction" value="cw"/> + <property name="radius" type="int" value="32"/> + <property name="speed" type="float" value="3"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="9" gid="5" x="192" y="96" width="32" height="32"> + <properties> + <property name="direction" value="cw"/> + <property name="radius" type="int" value="32"/> + <property name="speed" type="float" value="3"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="10" gid="5" x="192" y="192" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="11" gid="5" x="384" y="224" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="12" gid="5" x="256" y="320" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="13" gid="5" x="256" y="448" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="14" gid="5" x="448" y="320" width="32" height="32"> + <properties> + <property name="direction" value="cw"/> + <property name="radius" type="int" value="32"/> + <property name="speed" type="float" value="5.25"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="15" gid="5" x="512" y="160" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="16" gid="5" x="384" y="96" width="32" height="32"> + <properties> + <property name="direction" value="ccw"/> + <property name="radius" type="int" value="32"/> + <property name="speed" type="float" value="3"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="17" gid="5" x="512" y="96" width="32" height="32"> + <properties> + <property name="direction" value="lr"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="18" gid="5" x="544" y="224" width="32" height="32"> + <properties> + <property name="direction" value="ud"/> + <property name="speed" value="120"/> + <property name="type" value="ball"/> + </properties> + </object> + <object id="19" gid="6" x="544" y="288" width="32" height="32"> + <properties> + <property name="type" value="target"/> + </properties> + </object> </objectgroup> </map> |