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authorPatrick McDermott <patrick.mcdermott@libiquity.com>2021-03-14 13:20:37 (EDT)
committer Patrick McDermott <patrick.mcdermott@libiquity.com>2021-03-14 14:55:14 (EDT)
commitd8a21f482778a14dc39c637923fa8bd422a656ee (patch)
tree2bc82bd10caec0b37249236842fe3b34698fa4bf /games
parent2dd861e04a8c27448adbe7ffb5f5ef3cd4d6a143 (diff)
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games/classic: Add map and object properties
Diffstat (limited to 'games')
-rw-r--r--games/classic/level01.tmx31
-rw-r--r--games/classic/level02.tmx31
-rw-r--r--games/classic/level03.tmx31
-rw-r--r--games/classic/level04.tmx31
-rw-r--r--games/classic/level05.tmx31
-rw-r--r--games/classic/level06.tmx47
-rw-r--r--games/classic/level07.tmx47
-rw-r--r--games/classic/level08.tmx71
-rw-r--r--games/classic/level09.tmx71
-rw-r--r--games/classic/level10.tmx125
10 files changed, 451 insertions, 65 deletions
diff --git a/games/classic/level01.tmx b/games/classic/level01.tmx
index 2027469..f39d611 100644
--- a/games/classic/level01.tmx
+++ b/games/classic/level01.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="6">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,9 +10,29 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="64" y="416" width="32" height="32"/>
- <object id="3" gid="5" x="160" y="128" width="32" height="32"/>
- <object id="4" gid="5" x="480" y="416" width="32" height="32"/>
- <object id="5" gid="6" x="352" y="96" width="32" height="32"/>
+ <object id="2" gid="4" x="64" y="416" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="3" gid="5" x="160" y="128" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="4" gid="5" x="480" y="416" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="5" gid="6" x="352" y="96" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level02.tmx b/games/classic/level02.tmx
index cd3d9a9..25c7050 100644
--- a/games/classic/level02.tmx
+++ b/games/classic/level02.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="9">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,9 +10,29 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="64" y="416" width="32" height="32"/>
- <object id="6" gid="5" x="96" y="192" width="32" height="32"/>
- <object id="7" gid="5" x="448" y="416" width="32" height="32"/>
- <object id="8" gid="6" x="544" y="128" width="32" height="32"/>
+ <object id="2" gid="4" x="64" y="416" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="6" gid="5" x="96" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="7" gid="5" x="448" y="416" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="8" gid="6" x="544" y="128" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level03.tmx b/games/classic/level03.tmx
index 842fa56..4f339e6 100644
--- a/games/classic/level03.tmx
+++ b/games/classic/level03.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="13">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,9 +10,29 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="448" width="32" height="32"/>
- <object id="10" gid="5" x="224" y="192" width="32" height="32"/>
- <object id="11" gid="5" x="320" y="384" width="32" height="32"/>
- <object id="12" gid="6" x="576" y="192" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="10" gid="5" x="224" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="320" y="384" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="6" x="576" y="192" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level04.tmx b/games/classic/level04.tmx
index 1b1e527..e9c4b19 100644
--- a/games/classic/level04.tmx
+++ b/games/classic/level04.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,9 +10,29 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="416" width="32" height="32"/>
- <object id="10" gid="5" x="224" y="384" width="32" height="32"/>
- <object id="11" gid="5" x="320" y="96" width="32" height="32"/>
- <object id="12" gid="6" x="576" y="128" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="416" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="10" gid="5" x="224" y="384" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="320" y="96" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="6" x="576" y="128" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level05.tmx b/games/classic/level05.tmx
index 16b8115..57461fe 100644
--- a/games/classic/level05.tmx
+++ b/games/classic/level05.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,9 +10,29 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="448" width="32" height="32"/>
- <object id="10" gid="5" x="96" y="352" width="32" height="32"/>
- <object id="11" gid="5" x="448" y="256" width="32" height="32"/>
- <object id="12" gid="6" x="480" y="96" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="10" gid="5" x="96" y="352" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="448" y="256" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="6" x="480" y="96" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level06.tmx b/games/classic/level06.tmx
index 487d5b2..8cebf7d 100644
--- a/games/classic/level06.tmx
+++ b/games/classic/level06.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="11">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,11 +10,43 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="448" width="32" height="32"/>
- <object id="6" gid="5" x="160" y="192" width="32" height="32"/>
- <object id="7" gid="5" x="256" y="320" width="32" height="32"/>
- <object id="8" gid="5" x="352" y="288" width="32" height="32"/>
- <object id="9" gid="5" x="448" y="192" width="32" height="32"/>
- <object id="10" gid="6" x="576" y="448" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="6" gid="5" x="160" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="7" gid="5" x="256" y="320" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="8" gid="5" x="352" y="288" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="9" gid="5" x="448" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="10" gid="6" x="576" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level07.tmx b/games/classic/level07.tmx
index 0129836..e26e621 100644
--- a/games/classic/level07.tmx
+++ b/games/classic/level07.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="11">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,11 +10,43 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="64" y="448" width="32" height="32"/>
- <object id="6" gid="5" x="32" y="288" width="32" height="32"/>
- <object id="7" gid="5" x="32" y="192" width="32" height="32"/>
- <object id="8" gid="5" x="416" y="160" width="32" height="32"/>
- <object id="9" gid="5" x="576" y="288" width="32" height="32"/>
- <object id="10" gid="6" x="480" y="448" width="32" height="32"/>
+ <object id="2" gid="4" x="64" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="6" gid="5" x="32" y="288" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="7" gid="5" x="32" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="8" gid="5" x="416" y="160" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="9" gid="5" x="576" y="288" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="10" gid="6" x="480" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level08.tmx b/games/classic/level08.tmx
index 3572aee..57030b3 100644
--- a/games/classic/level08.tmx
+++ b/games/classic/level08.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="19">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,14 +10,64 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="96" y="448" width="32" height="32"/>
- <object id="11" gid="5" x="128" y="352" width="32" height="32"/>
- <object id="12" gid="5" x="32" y="256" width="32" height="32"/>
- <object id="13" gid="5" x="288" y="352" width="32" height="32"/>
- <object id="14" gid="5" x="448" y="256" width="32" height="32"/>
- <object id="15" gid="5" x="448" y="160" width="32" height="32"/>
- <object id="16" gid="5" x="544" y="288" width="32" height="32"/>
- <object id="17" gid="5" x="480" y="384" width="32" height="32"/>
- <object id="18" gid="6" x="480" y="448" width="32" height="32"/>
+ <object id="2" gid="4" x="96" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="128" y="352" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="5" x="32" y="256" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="13" gid="5" x="288" y="352" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="14" gid="5" x="448" y="256" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="15" gid="5" x="448" y="160" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="16" gid="5" x="544" y="288" width="32" height="32">
+ <properties>
+ <property name="direction" value="ud"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="17" gid="5" x="480" y="384" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="18" gid="6" x="480" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level09.tmx b/games/classic/level09.tmx
index 86cf250..1497271 100644
--- a/games/classic/level09.tmx
+++ b/games/classic/level09.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,14 +10,64 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="448" width="32" height="32"/>
- <object id="6" gid="5" x="128" y="448" width="32" height="32"/>
- <object id="7" gid="5" x="96" y="288" width="32" height="32"/>
- <object id="8" gid="5" x="96" y="128" width="32" height="32"/>
- <object id="9" gid="5" x="192" y="128" width="32" height="32"/>
- <object id="10" gid="5" x="544" y="64" width="32" height="32"/>
- <object id="11" gid="5" x="288" y="192" width="32" height="32"/>
- <object id="12" gid="5" x="544" y="448" width="32" height="32"/>
- <object id="13" gid="6" x="256" y="448" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="6" gid="5" x="128" y="448" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="7" gid="5" x="96" y="288" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="60"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="8" gid="5" x="96" y="128" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="9" gid="5" x="192" y="128" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="10" gid="5" x="544" y="64" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="288" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="5" x="544" y="448" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="13" gid="6" x="256" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/games/classic/level10.tmx b/games/classic/level10.tmx
index a450bd6..777c673 100644
--- a/games/classic/level10.tmx
+++ b/games/classic/level10.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="20">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,20 +10,112 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="448" width="32" height="32"/>
- <object id="6" gid="5" x="144" y="400" width="32" height="32"/>
- <object id="7" gid="5" x="80" y="240" width="32" height="32"/>
- <object id="8" gid="5" x="64" y="96" width="32" height="32"/>
- <object id="9" gid="5" x="192" y="96" width="32" height="32"/>
- <object id="10" gid="5" x="192" y="192" width="32" height="32"/>
- <object id="11" gid="5" x="384" y="224" width="32" height="32"/>
- <object id="12" gid="5" x="256" y="320" width="32" height="32"/>
- <object id="13" gid="5" x="256" y="448" width="32" height="32"/>
- <object id="14" gid="5" x="448" y="320" width="32" height="32"/>
- <object id="15" gid="5" x="512" y="160" width="32" height="32"/>
- <object id="16" gid="5" x="384" y="96" width="32" height="32"/>
- <object id="17" gid="5" x="512" y="96" width="32" height="32"/>
- <object id="18" gid="5" x="544" y="224" width="32" height="32"/>
- <object id="19" gid="6" x="544" y="288" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="448" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="6" gid="5" x="144" y="400" width="32" height="32">
+ <properties>
+ <property name="direction" value="cw"/>
+ <property name="radius" type="int" value="48"/>
+ <property name="speed" type="float" value="3"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="7" gid="5" x="80" y="240" width="32" height="32">
+ <properties>
+ <property name="direction" value="cw"/>
+ <property name="radius" type="int" value="48"/>
+ <property name="speed" type="float" value="3"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="8" gid="5" x="64" y="96" width="32" height="32">
+ <properties>
+ <property name="direction" value="cw"/>
+ <property name="radius" type="int" value="32"/>
+ <property name="speed" type="float" value="3"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="9" gid="5" x="192" y="96" width="32" height="32">
+ <properties>
+ <property name="direction" value="cw"/>
+ <property name="radius" type="int" value="32"/>
+ <property name="speed" type="float" value="3"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="10" gid="5" x="192" y="192" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="384" y="224" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="5" x="256" y="320" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="13" gid="5" x="256" y="448" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="14" gid="5" x="448" y="320" width="32" height="32">
+ <properties>
+ <property name="direction" value="cw"/>
+ <property name="radius" type="int" value="32"/>
+ <property name="speed" type="float" value="5.25"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="15" gid="5" x="512" y="160" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="16" gid="5" x="384" y="96" width="32" height="32">
+ <properties>
+ <property name="direction" value="ccw"/>
+ <property name="radius" type="int" value="32"/>
+ <property name="speed" type="float" value="3"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="17" gid="5" x="512" y="96" width="32" height="32">
+ <properties>
+ <property name="direction" value="lr"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="18" gid="5" x="544" y="224" width="32" height="32">
+ <properties>
+ <property name="direction" value="ud"/>
+ <property name="speed" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="19" gid="6" x="544" y="288" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>