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-rw-r--r--games/classic/level04.tmx31
1 files changed, 27 insertions, 4 deletions
diff --git a/games/classic/level04.tmx b/games/classic/level04.tmx
index 1b1e527..e9c4b19 100644
--- a/games/classic/level04.tmx
+++ b/games/classic/level04.tmx
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14">
+ <properties>
+ <property name="framerate" type="int" value="30"/>
+ </properties>
<tileset firstgid="1" source="tileset.tsx"/>
<layer name="Tile Layer 1" width="20" height="15">
<data encoding="base64" compression="zlib">
@@ -7,9 +10,29 @@
</data>
</layer>
<objectgroup name="Object Layer 1">
- <object id="2" gid="4" x="32" y="416" width="32" height="32"/>
- <object id="10" gid="5" x="224" y="384" width="32" height="32"/>
- <object id="11" gid="5" x="320" y="96" width="32" height="32"/>
- <object id="12" gid="6" x="576" y="128" width="32" height="32"/>
+ <object id="2" gid="4" x="32" y="416" width="32" height="32">
+ <properties>
+ <property name="type" value="player"/>
+ </properties>
+ </object>
+ <object id="10" gid="5" x="224" y="384" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="11" gid="5" x="320" y="96" width="32" height="32">
+ <properties>
+ <property name="direction" value="random"/>
+ <property name="speed" type="int" value="120"/>
+ <property name="type" value="ball"/>
+ </properties>
+ </object>
+ <object id="12" gid="6" x="576" y="128" width="32" height="32">
+ <properties>
+ <property name="type" value="target"/>
+ </properties>
+ </object>
</objectgroup>
</map>