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/*
 * Copyright (C) 2013  Patrick "P. J." McDermott
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program.  If not, see
 * <http://www.gnu.org/licenses/>.
 */

#include <string.h>
#include <stdio.h>
#include "init.h"
#include "logging.h"
#include "demo.h"
#include "game.h"

static void usage(const char *program_name, FILE *stream);

int
main(int argc, char **argv)
{
	const char *game;
	struct game *g;

	if (argc != 2) {
		usage(argv[0], stderr);
		exit(1);
	}
	game = argv[1];

	init();

	if (strcmp(game, "demo") == 0) {
		demo();
	} else {
		g = game_load(argv[1]);
		game_run(g);
	}

	quit(0);

	/* Control doesn't actually reach here. */
	return 0;
}

void
usage(const char *program_name, FILE *stream)
{
	fprintf(stream, "Usage: %s <game>\n", program_name);
	fputs("<game> can be \"demo\" or \"games/hello\".\n", stream);
}