Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Split up src/resources/map.c. | P. J. McDermott | 2013-11-18 | 7 | -362/+474 |
| | | | | | | | | | src/resources/map.c defines map parsing functions. src/resources/tileset.c defines tileset (internal or external) parsing functions. src/resources/tmx.c defines common parsing functions. Also, tileset_get() is now non-static. | ||||
* | usage(): Mention "games/hello". | P. J. McDermott | 2013-11-16 | 1 | -1/+1 |
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* | Expose init_viewport() to Lua scripts. | P. J. McDermott | 2013-11-16 | 3 | -0/+20 |
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* | Add code to load and initialize games. | P. J. McDermott | 2013-11-16 | 4 | -0/+93 |
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* | Add basic scripting interface. | P. J. McDermott | 2013-11-16 | 3 | -0/+101 |
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* | Move demo out of main(). | P. J. McDermott | 2013-11-15 | 4 | -122/+197 |
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* | src/main.c: Make days longer. | P. J. McDermott | 2013-11-14 | 1 | -1/+1 |
| | | | | | Walking through this forest used to take two days. Now it takes just one. | ||||
* | src/main.c: Add another shortcut to the demo. | P. J. McDermott | 2013-11-14 | 1 | -2/+2 |
| | | | | This is more realistic; players are lazy pedestrians. | ||||
* | src/resources/local.mk: Add header files. | P. J. McDermott | 2013-11-12 | 1 | -1/+5 |
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* | src/local.mk: Add header files. | P. J. McDermott | 2013-11-12 | 1 | -1/+9 |
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* | src/resources/local.mk: Sort source file names. | P. J. McDermott | 2013-11-12 | 1 | -2/+2 |
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* | src/local.mk: Sort source file names. | P. J. McDermott | 2013-11-12 | 1 | -6/+6 |
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* | src/area.c: Change color of demo "sprite". | P. J. McDermott | 2013-11-12 | 1 | -1/+1 |
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* | src/main.c: Demo new map. | P. J. McDermott | 2013-11-12 | 1 | -15/+19 |
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* | Use sdlex_SOURCES in makefile fragments. | P. J. McDermott | 2013-11-02 | 2 | -4/+3 |
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* | src/resources/local.mk: Adjust indentation. | P. J. McDermott | 2013-11-02 | 1 | -4/+4 |
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* | src/local.mk: Adjust indentation. | P. J. McDermott | 2013-11-02 | 1 | -10/+10 |
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* | src/resources/local.mk: Remove .h files. | P. J. McDermott | 2013-11-02 | 1 | -4/+4 |
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* | src/local.mk: Remove .h files. | P. J. McDermott | 2013-11-02 | 1 | -8/+8 |
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* | Rename Makefile.am files to local.mk. | P. J. McDermott | 2013-11-02 | 2 | -1/+1 |
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* | Add copyright and license headers. | P. J. McDermott | 2013-11-01 | 25 | -0/+450 |
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* | src/main.c: It's summer somewhere... | P. J. McDermott | 2013-03-05 | 1 | -5/+19 |
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* | Change the viewport size. | P. J. McDermott | 2013-03-05 | 2 | -3/+3 |
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* | src/main.c: Make demo day length less hardcoded. | P. J. McDermott | 2013-03-04 | 1 | -5/+7 |
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* | src/area.c: Disable RLE on area layers. | P. J. McDermott | 2013-03-04 | 1 | -2/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This mostly fixes the performance regression introduced by merging the palette cycling and map movement demos. I removed the 10-ms delay between frames in the demo and tested the framerates: Test Framerate with RLE (fps) Framerate without RLE (fps) 1 160.306202859 1730.255164034 2 142.599639495 1758.024691358 3 167.588560668 1797.97979798 4 162.279202279 1764.560099133 5 157.278550917 1625.570776256 avg 158.010431244 1735.278105752 I then restored the delay and watched the CPU usage: CPU usage with RLE CPU usage without RLE ~9.00% ~1.00% This is happening because we're now cycling palettes each frame and, as a result, SDL needs to decode and encode the surfaces each frame to map palettes (though I'm not sure why it needs a decoded surface just to map palettes). (Normally, we probably wouldn't cycle palettes /each frame/, so this is something of an extreme case.) See for example the SDL_UnRLESurface() call at line 551 of src/video/SDL_pixels.c in SDL 1.2.15. | ||||
* | Add a sprite color to palettes. | P. J. McDermott | 2013-03-04 | 1 | -2/+2 |
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* | Support palette cycling in area layers. | P. J. McDermott | 2013-03-04 | 3 | -37/+18 |
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* | src/main.c: Merge palette cycling & walking demos. | P. J. McDermott | 2013-03-04 | 1 | -106/+60 |
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* | Make palette cycling a real part of the engine. | P. J. McDermott | 2013-03-04 | 4 | -95/+180 |
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* | src/main.c: Tweak cosine palette cycling macro. | P. J. McDermott | 2013-03-04 | 1 | -4/+19 |
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* | Add a default map palette. | P. J. McDermott | 2013-03-03 | 2 | -3/+19 |
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* | Support palette properties in maps. | P. J. McDermott | 2013-03-03 | 2 | -5/+89 |
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* | src/resources/palette.c: Fix EOF handling. | P. J. McDermott | 2013-03-03 | 1 | -0/+3 |
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* | src/main.c: Run morn->day->eve->night cycle. | P. J. McDermott | 2013-03-02 | 1 | -34/+97 |
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* | Write a GIMP palette parser. | P. J. McDermott | 2013-03-02 | 3 | -1/+183 |
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* | src/main.c: Run day/night cycle on minutes clock. | P. J. McDermott | 2013-03-02 | 1 | -29/+41 |
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* | src/main.c: Use cosine curve for day-night cycle. | P. J. McDermott | 2013-03-02 | 1 | -7/+23 |
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* | src/main.c: Run a day->night palette cycling demo. | P. J. McDermott | 2013-03-02 | 1 | -10/+30 |
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* | src/area.c: Split up area_new(). | P. J. McDermott | 2013-03-02 | 2 | -12/+25 |
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* | src/resources/image.c: Clean up palette debugging. | P. J. McDermott | 2013-02-24 | 1 | -9/+13 |
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* | Optionally list palette colors of loaded images. | P. J. McDermott | 2013-02-22 | 1 | -0/+14 |
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* | Define installation directory preprocessor macros. | P. J. McDermott | 2013-02-20 | 1 | -1/+7 |
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* | Prevent segmentation faults in some places. | P. J. McDermott | 2013-02-20 | 2 | -3/+24 |
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* | Organize maps in their own directory. | P. J. McDermott | 2013-02-20 | 1 | -1/+1 |
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* | Improve build system. | P. J. McDermott | 2013-02-20 | 2 | -2/+2 |
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* | Distribute headers and data. | P. J. McDermott | 2013-02-20 | 2 | -10/+10 |
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* | Clean up some "#if 0" conditions. | P. J. McDermott | 2013-02-19 | 4 | -217/+4 |
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* | Disable TMX parser debugging noise by default. | P. J. McDermott | 2013-02-19 | 2 | -0/+70 |
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* | Enable and fix a bunch of GCC warnings. | P. J. McDermott | 2013-02-19 | 9 | -17/+18 |
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* | Try to get some small performance improvements. | P. J. McDermott | 2013-02-19 | 2 | -2/+3 |
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