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* Clean up some "#if 0" conditions.P. J. McDermott2013-02-191-12/+2
* Limit surfaces to 8 bpp. Set keys and palettes.P. J. McDermott2013-02-191-24/+29
* Make demo smoother.P. J. McDermott2013-02-191-16/+16
* Improve demo and clean up main().P. J. McDermott2013-02-191-153/+46
* Implement and test renderer.P. J. McDermott2013-02-191-2/+105
* Clean up map layers.P. J. McDermott2013-02-181-4/+0
* Begin work on areas and viewports.P. J. McDermott2013-02-181-0/+3
* Fix unsafe (char *)->(int *). Ensure byte order.P. J. McDermott2013-02-181-0/+4
* Support collision and unknown map layers.P. J. McDermott2013-02-171-1/+1
* Divide map exit dimensions by map tile dimensions.P. J. McDermott2013-02-171-1/+4
* Support objectgroups and map exits.P. J. McDermott2013-02-171-0/+7
* Give each use of a tileset a unique firstgid.P. J. McDermott2013-02-171-2/+4
* Allocate maps & tilesets before their start elems.P. J. McDermott2013-02-171-1/+5
* TMX parser rewrite number two.P. J. McDermott2013-02-171-2/+5
* Add resource manager and move src/image.*.P. J. McDermott2013-02-151-9/+18
* Initial commit.P. J. McDermott2013-02-141-0/+65