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authorP. J. McDermott <pjm@nac.net>2013-02-19 13:55:07 (EST)
committer P. J. McDermott <pjm@nac.net>2013-02-19 13:56:05 (EST)
commit1b76e061f04d85d451c98023e264d897c3e5fee6 (patch)
tree38701f7ffb8d9950a7f277649d050e0bd9d3613d
parentdf45ed7b1c6efa67e93a498495ad48d4d42e2eef (diff)
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Adjust height of demo "sprite".
-rw-r--r--src/area.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/area.c b/src/area.c
index b0daca0..1914dad 100644
--- a/src/area.c
+++ b/src/area.c
@@ -133,10 +133,10 @@ render_area_to_surface(struct area *area, SDL_Rect *arearect,
SDL_MapRGB(surface->format, 63, 63, 63));
/* For demo */
- tmprect.x = dstrect.x + 112;
- tmprect.y = dstrect.y + 72;
+ tmprect.x = dstrect.x + 120 - 8;
+ tmprect.y = dstrect.y + 80 - 12;
tmprect.w = 16;
- tmprect.h = 16;
+ tmprect.h = 20;
/* Avoid fun glitches due to negative coordinates in source
* rectangles. */