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author | P. J. McDermott <pjm@nac.net> | 2013-02-19 13:55:07 (EST) |
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committer | P. J. McDermott <pjm@nac.net> | 2013-02-19 13:56:05 (EST) |
commit | 1b76e061f04d85d451c98023e264d897c3e5fee6 (patch) | |
tree | 38701f7ffb8d9950a7f277649d050e0bd9d3613d | |
parent | df45ed7b1c6efa67e93a498495ad48d4d42e2eef (diff) | |
download | overworld-rpg-1b76e061f04d85d451c98023e264d897c3e5fee6.zip overworld-rpg-1b76e061f04d85d451c98023e264d897c3e5fee6.tar.gz overworld-rpg-1b76e061f04d85d451c98023e264d897c3e5fee6.tar.bz2 |
Adjust height of demo "sprite".
-rw-r--r-- | src/area.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -133,10 +133,10 @@ render_area_to_surface(struct area *area, SDL_Rect *arearect, SDL_MapRGB(surface->format, 63, 63, 63)); /* For demo */ - tmprect.x = dstrect.x + 112; - tmprect.y = dstrect.y + 72; + tmprect.x = dstrect.x + 120 - 8; + tmprect.y = dstrect.y + 80 - 12; tmprect.w = 16; - tmprect.h = 16; + tmprect.h = 20; /* Avoid fun glitches due to negative coordinates in source * rectangles. */ |