From 1b76e061f04d85d451c98023e264d897c3e5fee6 Mon Sep 17 00:00:00 2001 From: P. J. McDermott Date: Tue, 19 Feb 2013 13:55:07 -0500 Subject: Adjust height of demo "sprite". --- diff --git a/src/area.c b/src/area.c index b0daca0..1914dad 100644 --- a/src/area.c +++ b/src/area.c @@ -133,10 +133,10 @@ render_area_to_surface(struct area *area, SDL_Rect *arearect, SDL_MapRGB(surface->format, 63, 63, 63)); /* For demo */ - tmprect.x = dstrect.x + 112; - tmprect.y = dstrect.y + 72; + tmprect.x = dstrect.x + 120 - 8; + tmprect.y = dstrect.y + 80 - 12; tmprect.w = 16; - tmprect.h = 16; + tmprect.h = 20; /* Avoid fun glitches due to negative coordinates in source * rectangles. */ -- cgit v0.9.1