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author | P. J. McDermott <pj@pehjota.net> | 2021-08-03 16:55:06 (EDT) |
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committer | P. J. McDermott <pj@pehjota.net> | 2021-08-03 16:56:46 (EDT) |
commit | 5df07dbf538d951275a23206fac3c0b9b0a2b27b (patch) | |
tree | e3da3d22fa3ecd4da151245354495c2a7f47b082 /src | |
parent | 8bab7926c95c0a785e05ee9197401332a70af92b (diff) | |
download | mazefight-5df07dbf538d951275a23206fac3c0b9b0a2b27b.zip mazefight-5df07dbf538d951275a23206fac3c0b9b0a2b27b.tar.gz mazefight-5df07dbf538d951275a23206fac3c0b9b0a2b27b.tar.bz2 |
ttf: Rename to widget
Diffstat (limited to 'src')
-rw-r--r-- | src/local.mk | 6 | ||||
-rw-r--r-- | src/splash.c | 4 | ||||
-rw-r--r-- | src/widget.c (renamed from src/ttf.c) | 4 | ||||
-rw-r--r-- | src/widget.h (renamed from src/ttf.h) | 9 |
4 files changed, 11 insertions, 12 deletions
diff --git a/src/local.mk b/src/local.mk index a357b2d..647e371 100644 --- a/src/local.mk +++ b/src/local.mk @@ -7,7 +7,7 @@ mazefight_SOURCES += \ %reldir%/maze.h \ %reldir%/splash.c \ %reldir%/splash.h \ - %reldir%/ttf.c \ - %reldir%/ttf.h \ %reldir%/util.c \ - %reldir%/util.h + %reldir%/util.h \ + %reldir%/widget.c \ + %reldir%/widget.h diff --git a/src/splash.c b/src/splash.c index c11d76b..a2d0f47 100644 --- a/src/splash.c +++ b/src/splash.c @@ -25,8 +25,8 @@ #include "dirs.h" #include "maze.h" #include "splash.h" -#include "ttf.h" #include "util.h" +#include "widget.h" int mf_splash(SDL_Renderer *renderer) @@ -57,7 +57,7 @@ mf_splash(SDL_Renderer *renderer) free(font_path); return -1; } - title_texture = mf_ttf_render(font, "Maze Fight", &text_color, + title_texture = mf_widget_text(font, "Maze Fight", &text_color, renderer, &title_rect); if (title_texture == NULL) { goto err; @@ -20,10 +20,10 @@ #include <SDL.h> #include <SDL_ttf.h> #include <stdlib.h> -#include "ttf.h" +#include "widget.h" SDL_Texture * -mf_ttf_render(TTF_Font *font, const char *text, SDL_Color *color, +mf_widget_text(TTF_Font *font, const char *text, SDL_Color *color, SDL_Renderer *renderer, SDL_Rect *rect) { SDL_Surface *surface; @@ -17,14 +17,13 @@ * along with Maze Fight. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef MF_TTF_H_ -#define MF_TTF_H_ +#ifndef MF_WIDGET_H_ +#define MF_WIDGET_H_ #include <SDL.h> SDL_Texture * -mf_ttf_render(TTF_Font *font, const char *text, SDL_Color *color, +mf_widget_text(TTF_Font *font, const char *text, SDL_Color *color, SDL_Renderer *renderer, SDL_Rect *rect); -#endif /* MF_TTF_H_ */ - +#endif /* MF_WIDGET_H_ */ |