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* texture: Add accessor and texture creation funcsP. J. McDermott2021-03-242-0/+54
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* map: Parse layer dataP. J. McDermott2021-03-231-14/+181
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* db_decompress(): New function, from boukengineP. J. McDermott2021-03-233-0/+106
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* db_base64_decode(): New function, from boukengineP. J. McDermott2021-03-233-0/+110
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* db_tileset_new(): New functionP. J. McDermott2021-03-224-9/+481
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* db_level_new(): Check strdup() return valuesP. J. McDermott2021-03-221-1/+13
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* db_xml_get_bool_attr(): New functionP. J. McDermott2021-03-222-0/+26
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* map: Parse <map> childrenP. J. McDermott2021-03-211-3/+149
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* map: Parse map attributesP. J. McDermott2021-03-211-4/+67
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* map: Don't stop parsing on invalid end tagP. J. McDermott2021-03-201-1/+1
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* db_map_new(): New functionP. J. McDermott2021-03-204-0/+228
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* db_game_play(), db_level_play(): New stub funcsP. J. McDermott2021-03-205-2/+28
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* db_level_new(): New functionP. J. McDermott2021-03-204-6/+91
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* main-menu: Add second user data parameterP. J. McDermott2021-03-201-12/+22
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* db_get_*_dir(): Move out of src/main.cP. J. McDermott2021-03-196-43/+66
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* main: Mark argc unusedP. J. McDermott2021-03-191-1/+1
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* main: Fix missing headerP. J. McDermott2021-03-191-0/+1
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* main-menu, help: Take window pointer parameterP. J. McDermott2021-03-196-25/+25
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* main: Don't create textureP. J. McDermott2021-03-192-19/+0
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* src/defs.h: New macro definitions fileP. J. McDermott2021-03-195-58/+144
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* main-menu: Don't render final frame before quitP. J. McDermott2021-03-191-3/+3
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* main-menu: Quit on action errorsP. J. McDermott2021-03-191-2/+2
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* help: Fix return statementsP. J. McDermott2021-03-191-3/+3
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* help: Handle mouse eventsP. J. McDermott2021-03-191-6/+72
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* main-menu, help: Handle quit through call stackP. J. McDermott2021-03-194-17/+37
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* help: Handle Esc and EnterP. J. McDermott2021-03-191-0/+7
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* help: Add event loopP. J. McDermott2021-03-191-6/+65
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* help: Draw scrollbar trianglesP. J. McDermott2021-03-191-7/+40
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* main-menu: Render background in each frameP. J. McDermott2021-03-191-3/+1
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* main-menu: Handle keypad Enter keyP. J. McDermott2021-03-191-0/+1
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* help: New screenP. J. McDermott2021-03-194-0/+137
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* main-menu: Handle mouse button eventsP. J. McDermott2021-03-191-0/+10
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* main-menu: Handle mouse motion eventsP. J. McDermott2021-03-191-0/+15
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* db_pt_in_rect(): New functionP. J. McDermott2021-03-193-0/+67
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* main-menu: Clear renderer on each eventP. J. McDermott2021-03-181-3/+3
| | | | Fixes artifacts of old button renderings.
* main-menu: Fix uninitialized linksP. J. McDermott2021-03-181-0/+2
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* main-menu: Handle keyboard eventsP. J. McDermott2021-03-181-8/+66
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* main-menu: Wrap rendering in stub loopP. J. McDermott2021-03-181-10/+13
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* main-menu: Add stub actions and init active buttonP. J. McDermott2021-03-181-11/+51
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* main-menu: Render all buttons in one loopP. J. McDermott2021-03-181-10/+9
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* main-menu: Appease GCC...P. J. McDermott2021-03-181-6/+1
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* main-menu: Link buttons (for tab key nav)P. J. McDermott2021-03-181-0/+11
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* main-menu: Link buttons (for arrow keys nav)P. J. McDermott2021-03-181-0/+26
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* main-menu: Remove conditionalP. J. McDermott2021-03-181-34/+31
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* main-menu: Store button information in structsP. J. McDermott2021-03-181-63/+76
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* main-menu: Add help and quit textP. J. McDermott2021-03-181-1/+42
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* main-menu: Increase spacing between gamesP. J. McDermott2021-03-181-1/+1
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* main-menu: Don't free games texturesP. J. McDermott2021-03-181-14/+0
| | | | This code somehow causes some GCC warnings and a hang.
* main-menu: Render game names and descriptionsP. J. McDermott2021-03-181-7/+75
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* main-menu: Support "\n" in textP. J. McDermott2021-03-181-3/+3
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