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* tileset: Add collision functionsP. J. McDermott2021-03-261-0/+4
| | | | And fix collision bit field setting.
* map: Move tile rendering to tilesetP. J. McDermott2021-03-251-7/+2
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* tileset: Ensure tile size matches map'sP. J. McDermott2021-03-251-3/+2
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* map: Copy the tileset texture to the layer textureP. J. McDermott2021-03-241-1/+3
| | | | Not the layer texture to the layer texture. That's just stupid.
* texture: Add accessor and texture creation funcsP. J. McDermott2021-03-241-0/+9
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* db_tileset_new(): New functionP. J. McDermott2021-03-221-0/+28