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* map: Add framerate accessorP. J. McDermott2021-03-261-0/+1
* map: Save player and target GIDsP. J. McDermott2021-03-251-2/+2
* map: Add accessor functionsP. J. McDermott2021-03-251-0/+7
* map: Render layer(s)P. J. McDermott2021-03-241-0/+3
* db_map_new(): New functionP. J. McDermott2021-03-201-0/+27