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authorP. J. McDermott <pj@pehjota.net>2021-03-30 02:34:03 (EDT)
committer P. J. McDermott <pj@pehjota.net>2021-03-30 02:35:54 (EDT)
commit238a78197b13c0784c922cd665af8c3912600a86 (patch)
treea15debe26f10beae3411b4749941fe2a4cd00296 /src/map.h
parentdb9eca5b58ad505d306fb3b70a70ba1232ddc265 (diff)
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map: Add line accessor functions
Diffstat (limited to 'src/map.h')
-rw-r--r--src/map.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map.h b/src/map.h
index b86c3bb..8bbbb5b 100644
--- a/src/map.h
+++ b/src/map.h
@@ -24,6 +24,7 @@
#include "tileset.h"
struct db_map;
+struct db_map_line;
struct db_map *db_map_new(const char *game_id, const char *level_id);
SDL_Texture *db_map_render(struct db_map *map, SDL_Renderer *renderer);
@@ -40,5 +41,11 @@ int db_map_tile_player_collides(struct db_map *map, int x, int y)
__attribute__((__pure__));
int db_map_tile_ball_collides(struct db_map *map, int x, int y)
__attribute__((__pure__));
+struct db_map_line *db_map_get_lines(struct db_map *map)
+ __attribute__((__pure__));
+int db_map_line_get_coords(struct db_map_line *line,
+ int *x1, int *y1, int *x2, int *y2);
+struct db_map_line *db_map_line_get_next(struct db_map_line *line)
+ __attribute__((__pure__));
#endif /* DB_MAP_H_ */