summaryrefslogtreecommitdiffstats
path: root/src/map.h
blob: b86c3bb77ca4ccbbfaeee0462da0d33f6b4edfa0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
/*
 * Copyright (C) 2021  P. J. McDermott
 *
 * This file is part of Dodge Balls
 *
 * Dodge Balls is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Dodge Balls is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Dodge Balls.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef DB_MAP_H_
#define DB_MAP_H_

#include <SDL.h>
#include "tileset.h"

struct db_map;

struct db_map *db_map_new(const char *game_id, const char *level_id);
SDL_Texture *db_map_render(struct db_map *map, SDL_Renderer *renderer);
int db_map_get_tilewidth(struct db_map *map) __attribute__((__pure__));
int db_map_get_tileheight(struct db_map *map) __attribute__((__pure__));
int db_map_get_framerate(struct db_map *map) __attribute__((__pure__));
struct db_tileset *db_map_get_tilesets(struct db_map *map)
	__attribute__((__pure__));
void db_map_get_player(struct db_map *map, int *x, int *y, int *r, int *gid);
void db_map_get_target(struct db_map *map, int *x, int *y, int *r, int *gid);
struct db_ball *db_map_get_balls(struct db_map *map)
	__attribute__((__pure__));
int db_map_tile_player_collides(struct db_map *map, int x, int y)
	__attribute__((__pure__));
int db_map_tile_ball_collides(struct db_map *map, int x, int y)
	__attribute__((__pure__));

#endif  /* DB_MAP_H_ */