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author | P. J. McDermott <pjm@nac.net> | 2013-05-21 18:38:50 (EDT) |
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committer | P. J. McDermott <pjm@nac.net> | 2013-05-21 18:38:50 (EDT) |
commit | 5280d939318c460fa9632857ee7f1c05856cb3a0 (patch) | |
tree | 83146889ab4fc77eac6a36904a7525cfa42dcee1 | |
parent | 4dd1fb7d25a74f92b362d77bfc50e9132f2a1952 (diff) | |
download | cursespong-5280d939318c460fa9632857ee7f1c05856cb3a0.zip cursespong-5280d939318c460fa9632857ee7f1c05856cb3a0.tar.gz cursespong-5280d939318c460fa9632857ee7f1c05856cb3a0.tar.bz2 |
src/game.c: Limit frame rate to 30 fps.
-rw-r--r-- | src/game.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -57,7 +57,7 @@ static void wait_game(struct game *g) { ++g; - usleep(10000); + usleep(1000000 / 30); } static void |