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|
/* Flattning functions for xcftools
*
* This file was written by Henning Makholm <henning@makholm.net>
* It is hereby in the public domain.
*
* In jurisdictions that do not recognise grants of copyright to the
* public domain: I, the author and (presumably, in those jurisdictions)
* copyright holder, hereby permit anyone to distribute and use this code,
* in source code or binary form, with or without modifications. This
* permission is world-wide and irrevocable.
*
* Of course, I will not be liable for any errors or shortcomings in the
* code, since I give it away without asking any compenstations.
*
* If you use or distribute this code, I would appreciate receiving
* credit for writing it, in whichever way you find proper and customary.
*/
#include "xcftools.h"
#include "flatten.h"
#include "pixels.h"
#include <string.h>
#include <stdlib.h>
#include <assert.h>
static rgba __ATTRIBUTE__((noinline,const))
composite_one(rgba bot,rgba top)
{
unsigned tfrac, alpha ;
tfrac = ALPHA(top) ;
alpha = 255 ;
if( !FULLALPHA(bot) ) {
alpha = 255 ^ scaletable[255-ALPHA(bot)][255-ALPHA(top)] ;
/* This peculiar combination of ^ and - makes the GCC code
* generator for i386 particularly happy.
*/
tfrac = (256*ALPHA(top) - 1) / alpha ;
/* Tfrac is the fraction of the coposited pixel's covered area
* that comes from the top pixel.
* For mathematical accuracy we ought to scale by 255 and
* subtract alpha/2, but this is faster, and never misses the
* true value by more than one 1/255. This effect is completely
* overshadowed by the linear interpolation in the first place.
* (I.e. gamma is ignored when combining intensities).
* [In any case, complete fairness is not possible: if the
* bottom pixel had alpha=170 and the top has alpha=102,
* each should contribute equally to the color of the
* resulting alpha=204 pixel, which is not possible in general]
* Subtracting one helps the topfrac never be 256, which would
* be bad.
* On the other hand it means that we would get tfrac=-1 if the
* top pixel is completely transparent, and we get a division
* by zero if _both_ pixels are fully transparent. These cases
* must be handled by all callers.
* More snooping in the Gimp sources reveal that it uses
* floating-point for its equivalent of tfrac when the
* bottom layer has an alpha channel. (alphify() macro
* in paint-funcs.c). What gives?
*/
}
return (alpha << ALPHA_SHIFT)
+ ((uint32_t)scaletable[ tfrac ][255&(top>>RED_SHIFT )] << RED_SHIFT )
+ ((uint32_t)scaletable[ tfrac ][255&(top>>GREEN_SHIFT)] << GREEN_SHIFT )
+ ((uint32_t)scaletable[ tfrac ][255&(top>>BLUE_SHIFT )] << BLUE_SHIFT )
+ ((uint32_t)scaletable[255^tfrac][255&(bot>>RED_SHIFT )] << RED_SHIFT )
+ ((uint32_t)scaletable[255^tfrac][255&(bot>>GREEN_SHIFT)] << GREEN_SHIFT )
+ ((uint32_t)scaletable[255^tfrac][255&(bot>>BLUE_SHIFT )] << BLUE_SHIFT )
;
}
/* merge_normal() takes ownership of bot.
* merge_normal() will share ownership of top.
* Return: may be shared.
*/
static struct Tile * __ATTRIBUTE__((noinline))
merge_normal(struct Tile *bot, struct Tile *top)
{
unsigned i ;
assertTileCompatibility(bot,top);
/* See if there is an easy winner */
if( (bot->summary & TILESUMMARY_ALLNULL) ||
(top->summary & TILESUMMARY_ALLFULL) ) {
freeTile(bot);
return top ;
}
if( top->summary & TILESUMMARY_ALLNULL ) {
freeTile(top);
return bot ;
}
/* Try hard to make top win */
for( i=0; ; i++ ) {
if( i == top->count ) {
freeTile(bot);
return top ;
}
if( !(NULLALPHA(bot->pixels[i]) || FULLALPHA(top->pixels[i])) )
break ;
}
INIT_SCALETABLE_IF( !(top->summary & TILESUMMARY_CRISP) );
/* Otherwise bot wins, but is forever changed ... */
if( (top->summary & TILESUMMARY_ALLNULL) == 0 ) {
unsigned i ;
invalidateSummary(bot,0);
for( i=0 ; i < top->count ; i++ ) {
if( !NULLALPHA(top->pixels[i]) ) {
if( FULLALPHA(top->pixels[i]) || NULLALPHA(bot->pixels[i]) )
bot->pixels[i] = top->pixels[i] ;
else
bot->pixels[i] = composite_one(bot->pixels[i],top->pixels[i]);
}
}
}
freeTile(top);
return bot ;
}
#define exotic_combinator static inline unsigned __ATTRIBUTE__((const))
exotic_combinator
ucombine_ADDITION(uint8_t bot,uint8_t top)
{
return bot+top > 255 ? 255 : bot+top ;
}
exotic_combinator
ucombine_SUBTRACT(uint8_t bot,uint8_t top)
{
return top>bot ? 0 : bot-top ;
}
exotic_combinator
ucombine_LIGHTEN_ONLY(uint8_t bot,uint8_t top)
{
return top > bot ? top : bot ;
}
exotic_combinator
ucombine_DARKEN_ONLY(uint8_t bot,uint8_t top)
{
return top < bot ? top : bot ;
}
exotic_combinator
ucombine_DIFFERENCE(uint8_t bot,uint8_t top)
{
return top > bot ? top-bot : bot-top ;
}
exotic_combinator
ucombine_MULTIPLY(uint8_t bot,uint8_t top)
{
return scaletable[bot][top] ;
}
exotic_combinator
ucombine_DIVIDE(uint8_t bot,uint8_t top)
{
int result = (int)bot*256 / (1+top) ;
return result >= 256 ? 255 : result ;
}
exotic_combinator
ucombine_SCREEN(uint8_t bot,uint8_t top)
{
/* An inverted version of "multiply" */
return 255 ^ scaletable[255-bot][255-top] ;
}
exotic_combinator
ucombine_OVERLAY(uint8_t bot,uint8_t top)
{
return scaletable[bot][bot] +
2*scaletable[top][scaletable[bot][255-bot]] ;
/* This strange formula is equivalent to
* (1-top)*(bot^2) + top*(1-(1-top)^2)
* that is, the top value is used to interpolate between
* the self-multiply and the self-screen of the bottom.
*/
/* Note: This is exactly what the "Soft light" effect also
* does, though with different code in the Gimp.
*/
}
exotic_combinator
ucombine_DODGE(uint8_t bot,uint8_t top)
{
return ucombine_DIVIDE(bot,255-top);
}
exotic_combinator
ucombine_BURN(uint8_t bot,uint8_t top)
{
return 255 - ucombine_DIVIDE(255-bot,top);
}
exotic_combinator
ucombine_HARDLIGHT(uint8_t bot,uint8_t top)
{
if( top >= 128 )
return 255 ^ scaletable[255-bot][2*(255-top)] ;
else
return scaletable[bot][2*top];
/* The code that implements "hardlight" in Gimp 2.2.10 has some
* rounding errors, but this is undoubtedly what is meant.
*/
}
exotic_combinator
ucombine_GRAIN_EXTRACT(uint8_t bot,uint8_t top)
{
int temp = (int)bot - (int)top + 128 ;
return temp < 0 ? 0 : temp >= 256 ? 255 : temp ;
}
exotic_combinator
ucombine_GRAIN_MERGE(uint8_t bot,uint8_t top)
{
int temp = (int)bot + (int)top - 128 ;
return temp < 0 ? 0 : temp >= 256 ? 255 : temp ;
}
struct HSV {
enum { HUE_RED_GREEN_BLUE,HUE_RED_BLUE_GREEN,HUE_BLUE_RED_GREEN,
HUE_BLUE_GREEN_RED,HUE_GREEN_BLUE_RED,HUE_GREEN_RED_BLUE } hue;
unsigned ch1, ch2, ch3 ;
};
static void
RGBtoHSV(rgba rgb,struct HSV *hsv)
{
unsigned RED = (uint8_t)(rgb >> RED_SHIFT);
unsigned GREEN = (uint8_t)(rgb >> GREEN_SHIFT);
unsigned BLUE = (uint8_t)(rgb >> BLUE_SHIFT) ;
#define HEXTANT(b,m,t) hsv->ch1 = b, hsv->ch2 = m, hsv->ch3 = t, \
hsv->hue = HUE_ ## b ## _ ## m ## _ ## t
if( GREEN <= RED )
if( BLUE <= RED )
if( GREEN <= BLUE )
HEXTANT(GREEN,BLUE,RED);
else
HEXTANT(BLUE,GREEN,RED);
else
HEXTANT(GREEN,RED,BLUE);
else if( BLUE <= RED )
HEXTANT(BLUE,RED,GREEN);
else if( BLUE <= GREEN )
HEXTANT(RED,BLUE,GREEN);
else
HEXTANT(RED,GREEN,BLUE);
#undef HEXTANT
}
/* merge_exotic() destructively updates bot.
* merge_exotic() reads but does not free top.
*/
static void __ATTRIBUTE__((noinline))
merge_exotic(struct Tile *bot, const struct Tile *top,
GimpLayerModeEffects mode)
{
unsigned i ;
assertTileCompatibility(bot,top);
if( (bot->summary & TILESUMMARY_ALLNULL) != 0 ) return ;
if( (top->summary & TILESUMMARY_ALLNULL) != 0 ) return ;
assert( bot->refcount == 1 );
/* The transparency status of bot never changes */
INIT_SCALETABLE_IF(1);
for( i=0; i < top->count ; i++ ) {
uint32_t RED, GREEN, BLUE ;
if( NULLALPHA(bot->pixels[i]) || NULLALPHA(top->pixels[i]) )
continue ;
#define UNIFORM(mode) case GIMP_ ## mode ## _MODE: \
RED = ucombine_ ## mode (bot->pixels[i]>>RED_SHIFT , \
top->pixels[i]>>RED_SHIFT ); \
GREEN = ucombine_ ## mode (bot->pixels[i]>>GREEN_SHIFT, \
top->pixels[i]>>GREEN_SHIFT); \
BLUE = ucombine_ ## mode (bot->pixels[i]>>BLUE_SHIFT , \
top->pixels[i]>>BLUE_SHIFT ); \
break ;
switch( mode ) {
case GIMP_NORMAL_MODE:
case GIMP_DISSOLVE_MODE:
FatalUnexpected("Normal and Dissolve mode can't happen here!");
UNIFORM(ADDITION);
UNIFORM(SUBTRACT);
UNIFORM(LIGHTEN_ONLY);
UNIFORM(DARKEN_ONLY);
UNIFORM(DIFFERENCE);
UNIFORM(MULTIPLY);
UNIFORM(DIVIDE);
UNIFORM(SCREEN);
case GIMP_SOFTLIGHT_MODE: /* A synonym for "overlay"! */
UNIFORM(OVERLAY);
UNIFORM(DODGE);
UNIFORM(BURN);
UNIFORM(HARDLIGHT);
UNIFORM(GRAIN_EXTRACT);
UNIFORM(GRAIN_MERGE);
case GIMP_HUE_MODE:
case GIMP_SATURATION_MODE:
case GIMP_VALUE_MODE:
case GIMP_COLOR_MODE:
{
static struct HSV hsvTop, hsvBot ;
RGBtoHSV(top->pixels[i],&hsvTop);
if( mode == GIMP_HUE_MODE && hsvTop.ch1 == hsvTop.ch3 )
continue ;
RGBtoHSV(bot->pixels[i],&hsvBot);
if( mode == GIMP_VALUE_MODE ) {
if( hsvBot.ch3 ) {
hsvBot.ch1 = (hsvBot.ch1*hsvTop.ch3 + hsvBot.ch3/2) / hsvBot.ch3;
hsvBot.ch2 = (hsvBot.ch2*hsvTop.ch3 + hsvBot.ch3/2) / hsvBot.ch3;
hsvBot.ch3 = hsvTop.ch3 ;
} else {
hsvBot.ch1 = hsvBot.ch2 = hsvBot.ch3 = hsvTop.ch3 ;
}
} else {
unsigned mfNum, mfDenom ;
if( mode == GIMP_HUE_MODE || mode == GIMP_COLOR_MODE ) {
mfNum = hsvTop.ch2-hsvTop.ch1 ;
mfDenom = hsvTop.ch3-hsvTop.ch1 ;
hsvBot.hue = hsvTop.hue ;
} else {
mfNum = hsvBot.ch2-hsvBot.ch1 ;
mfDenom = hsvBot.ch3-hsvBot.ch1 ;
}
if( mode == GIMP_SATURATION_MODE ) {
if( hsvTop.ch3 == 0 )
hsvBot.ch1 = hsvBot.ch3 ; /* Black has no saturation */
else
hsvBot.ch1 = (hsvTop.ch1*hsvBot.ch3 + hsvTop.ch3/2) / hsvTop.ch3;
} else if( mode == GIMP_COLOR_MODE ) {
/* GIMP_COLOR_MODE works in HSL space instead of HSV. We must
* transfer H and S, keeping the L = ch1+ch3 of the bottom pixel,
* but the S we transfer works differently from the S in HSV.
*/
unsigned L = hsvTop.ch1 + hsvTop.ch3 ;
unsigned sNum = hsvTop.ch3 - hsvTop.ch1 ;
unsigned sDenom = L < 256 ? L : 510-L ;
if( sDenom == 0 ) sDenom = 1 ; /* sNum will be 0 */
L = hsvBot.ch1 + hsvBot.ch3 ;
if( L < 256 ) {
/* Ideally we want to compute L/2 * (1-sNum/sDenom)
* But shuffle this a bit so we can use integer arithmetic.
* The "-1" in the rounding prevents us from ending up with
* ch1 > ch3.
*/
hsvBot.ch1 = (L*(sDenom-sNum)+sDenom-1)/(2*sDenom);
hsvBot.ch3 = L - hsvBot.ch1 ;
} else {
/* Here our goal is 255 - (510-L)/2 * (1-sNum/sDenom) */
hsvBot.ch3 = 255 - ((510-L)*(sDenom-sNum)+sDenom-1)/(2*sDenom);
hsvBot.ch1 = L - hsvBot.ch3 ;
}
assert(hsvBot.ch3 <= 255);
assert(hsvBot.ch3 >= hsvBot.ch1);
}
if( mfDenom == 0 )
hsvBot.ch2 = hsvBot.ch1 ;
else
hsvBot.ch2 = hsvBot.ch1 +
(mfNum*(hsvBot.ch3-hsvBot.ch1) + mfDenom/2) / mfDenom ;
}
switch( hsvBot.hue ) {
#define HEXTANT(b,m,t) case HUE_ ## b ## _ ## m ## _ ## t : \
b = hsvBot.ch1; m = hsvBot.ch2; t = hsvBot.ch3; break;
HEXTANT(RED,GREEN,BLUE);
HEXTANT(RED,BLUE,GREEN);
HEXTANT(BLUE,RED,GREEN);
HEXTANT(BLUE,GREEN,RED);
HEXTANT(GREEN,BLUE,RED);
HEXTANT(GREEN,RED,BLUE);
#undef HEXTANT
default:
FatalUnexpected("Hue hextant is %d", hsvBot.hue);
}
break ;
}
default:
FatalUnsupportedXCF(_("'%s' layer mode"),
_(showGimpLayerModeEffects(mode)));
}
if( FULLALPHA(bot->pixels[i] & top->pixels[i]) )
bot->pixels[i] = (bot->pixels[i] & (255 << ALPHA_SHIFT)) +
(RED << RED_SHIFT) +
(GREEN << GREEN_SHIFT) +
(BLUE << BLUE_SHIFT) ;
else {
rgba bp = bot->pixels[i] ;
/* In a sane world, the alpha of the top pixel would simply be
* used to interpolate linearly between the bottom pixel's base
* color and the effect-computed color.
* But no! What the Gimp actually does is empirically
* described by the following (which borrows code from
* composite_one() that makes no theoretical sense here):
*/
unsigned tfrac = ALPHA(top->pixels[i]) ;
if( !FULLALPHA(bp) ) {
unsigned pseudotop = (tfrac < ALPHA(bp) ? tfrac : ALPHA(bp));
unsigned alpha = 255 ^ scaletable[255-ALPHA(bp)][255-pseudotop] ;
tfrac = (256*pseudotop - 1) / alpha ;
}
bot->pixels[i] = (bp & (255 << ALPHA_SHIFT)) +
((rgba)scaletable[ tfrac ][ RED ] << RED_SHIFT ) +
((rgba)scaletable[ tfrac ][ GREEN ] << GREEN_SHIFT) +
((rgba)scaletable[ tfrac ][ BLUE ] << BLUE_SHIFT ) +
((rgba)scaletable[255^tfrac][255&(bp>>RED_SHIFT )] << RED_SHIFT ) +
((rgba)scaletable[255^tfrac][255&(bp>>GREEN_SHIFT)] << GREEN_SHIFT) +
((rgba)scaletable[255^tfrac][255&(bp>>BLUE_SHIFT )] << BLUE_SHIFT ) ;
}
}
return ;
}
static void
dissolveTile(struct Tile *tile)
{
unsigned i ;
summary_t summary ;
assert( tile->refcount == 1 );
if( (tile->summary & TILESUMMARY_CRISP) )
return ;
summary = TILESUMMARY_UPTODATE + TILESUMMARY_ALLNULL
+ TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
for( i = 0 ; i < tile->count ; i++ ) {
if( FULLALPHA(tile->pixels[i]) )
summary &= ~TILESUMMARY_ALLNULL ;
else if ( NULLALPHA(tile->pixels[i]) )
summary &= ~TILESUMMARY_ALLFULL ;
else if( ALPHA(tile->pixels[i]) > rand() % 0xFF ) {
tile->pixels[i] |= 255 << ALPHA_SHIFT ;
summary &= ~TILESUMMARY_ALLNULL ;
} else {
tile->pixels[i] = 0 ;
summary &= ~TILESUMMARY_ALLFULL ;
}
}
tile->summary = summary ;
}
static void
roundAlpha(struct Tile *tile)
{
unsigned i ;
summary_t summary ;
assert( tile->refcount == 1 );
if( (tile->summary & TILESUMMARY_CRISP) )
return ;
summary = TILESUMMARY_UPTODATE + TILESUMMARY_ALLNULL
+ TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
for( i = 0 ; i < tile->count ; i++ ) {
if( ALPHA(tile->pixels[i]) >= 128 ) {
tile->pixels[i] |= 255 << ALPHA_SHIFT ;
summary &= ~TILESUMMARY_ALLNULL ;
} else {
tile->pixels[i] = 0 ;
summary &= ~TILESUMMARY_ALLFULL ;
}
}
tile->summary = summary ;
}
/* flattenTopdown() shares ownership of top.
* The return value may be a shared tile.
*/
static struct Tile *
flattenTopdown(struct FlattenSpec *spec, struct Tile *top,
unsigned nlayers, const struct rect *where)
{
struct Tile *tile;
while( nlayers-- ) {
if( tileSummary(top) & TILESUMMARY_ALLFULL )
return top ;
if( !spec->layers[nlayers].isVisible )
continue ;
tile = getLayerTile(&spec->layers[nlayers],where);
if( tile->summary & TILESUMMARY_ALLNULL )
continue ; /* Simulate a tail call */
switch( spec->layers[nlayers].mode ) {
case GIMP_NORMAL_NOPARTIAL_MODE:
roundAlpha(tile) ;
/* fall through */
if(0) {
case GIMP_DISSOLVE_MODE:
dissolveTile(tile);
/* fall through */
}
case GIMP_NORMAL_MODE:
top = merge_normal(tile,top);
break ;
default:
{
struct Tile *below, *above ;
unsigned i ;
if( !(top->summary & TILESUMMARY_ALLNULL) ) {
rgba tile_or = 0 ;
invalidateSummary(tile,0);
for( i=0; i<top->count; i++ )
if( FULLALPHA(top->pixels[i]) )
tile->pixels[i] = 0 ;
else
tile_or |= tile->pixels[i] ;
/* If the tile only has pixels that will be covered by 'top' anyway,
* forget it anyway.
*/
if( ALPHA(tile_or) == 0 ) {
freeTile(tile);
break ; /* from the switch, which will continue the while */
}
}
/* Create a dummy top for the layers below this */
if( top->summary & TILESUMMARY_CRISP ) {
above = forkTile(top);
} else {
summary_t summary = TILESUMMARY_ALLNULL ;
above = newTile(*where);
for( i=0; i<top->count; i++ )
if( FULLALPHA(top->pixels[i]) ) {
above->pixels[i] = -1 ;
summary = 0 ;
} else
above->pixels[i] = 0 ;
above->summary = TILESUMMARY_UPTODATE + TILESUMMARY_CRISP + summary;
}
below = flattenTopdown(spec, above, nlayers, where);
if( below->refcount > 1 ) {
assert( below == top );
/* This can only happen if 'below' is a copy of 'top'
* THROUGH 'above', which in turn means that none of all
* this is visible after all. So just free it and return 'top'.
*/
freeTile(below);
return top ;
}
merge_exotic(below,tile,spec->layers[nlayers].mode);
freeTile(tile);
top = merge_normal(below,top);
return top ;
}
}
}
return top ;
}
static void
addBackground(struct FlattenSpec *spec, struct Tile *tile, unsigned ncols)
{
unsigned i ;
if( tileSummary(tile) & TILESUMMARY_ALLFULL )
return ;
switch( spec->partial_transparency_mode ) {
case FORBID_PARTIAL_TRANSPARENCY:
if( !(tileSummary(tile) & TILESUMMARY_CRISP) )
FatalGeneric(102,_("Flattened image has partially transparent pixels"));
break ;
case DISSOLVE_PARTIAL_TRANSPARENCY:
dissolveTile(tile);
break ;
case ALLOW_PARTIAL_TRANSPARENCY:
case PARTIAL_TRANSPARENCY_IMPOSSIBLE:
break ;
}
if( spec->default_pixel == CHECKERED_BACKGROUND ) {
INIT_SCALETABLE_IF( !(tile->summary & TILESUMMARY_CRISP ) );
for( i=0; i<tile->count; i++ )
if( !FULLALPHA(tile->pixels[i]) ) {
rgba fillwith = ((i/ncols)^(i%ncols))&8 ? 0x66 : 0x99 ;
fillwith = graytable[fillwith] + (255 << ALPHA_SHIFT) ;
if( NULLALPHA(tile->pixels[i]) )
tile->pixels[i] = fillwith ;
else
tile->pixels[i] = composite_one(fillwith,tile->pixels[i]);
}
tile->summary = TILESUMMARY_UPTODATE +
TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
return ;
}
if( !FULLALPHA(spec->default_pixel) ) return ;
if( tileSummary(tile) & TILESUMMARY_ALLNULL ) {
fillTile(tile,spec->default_pixel);
} else {
INIT_SCALETABLE_IF( !(tile->summary & TILESUMMARY_CRISP) );
for( i=0; i<tile->count; i++ )
if( NULLALPHA(tile->pixels[i]) )
tile->pixels[i] = spec->default_pixel ;
else if( FULLALPHA(tile->pixels[i]) )
;
else
tile->pixels[i] = composite_one(spec->default_pixel,tile->pixels[i]);
tile->summary = TILESUMMARY_UPTODATE +
TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
}
}
void
flattenIncrementally(struct FlattenSpec *spec,lineCallback callback)
{
rgba *rows[TILE_HEIGHT] ;
unsigned i, y, nrows, ncols ;
struct rect where ;
struct Tile *tile ;
static struct Tile toptile ;
toptile.count = TILE_HEIGHT * TILE_WIDTH ;
fillTile(&toptile,0);
for( where.t = spec->dim.c.t; where.t < spec->dim.c.b; where.t=where.b ) {
where.b = TILE_TOP(where.t)+TILE_HEIGHT ;
if( where.b > spec->dim.c.b ) where.b = spec->dim.c.b ;
nrows = where.b - where.t ;
for( y = 0; y < nrows ; y++ )
rows[y] = xcfmalloc(4*(spec->dim.c.r-spec->dim.c.l));
for( where.l = spec->dim.c.l; where.l < spec->dim.c.r; where.l=where.r ) {
where.r = TILE_LEFT(where.l)+TILE_WIDTH ;
if( where.r > spec->dim.c.r ) where.r = spec->dim.c.r ;
ncols = where.r - where.l ;
toptile.count = ncols * nrows ;
toptile.refcount = 2 ; /* For bug checking */
assert( toptile.summary == TILESUMMARY_UPTODATE +
TILESUMMARY_ALLNULL + TILESUMMARY_CRISP );
tile = flattenTopdown(spec,&toptile,spec->numLayers,&where) ;
toptile.refcount-- ; /* addBackground may change destructively */
addBackground(spec,tile,ncols);
for( i = 0 ; i < tile->count ; i++ )
if( NULLALPHA(tile->pixels[i]) )
tile->pixels[i] = 0 ;
for( y = 0 ; y < nrows ; y++ )
memcpy(rows[y] + (where.l - spec->dim.c.l),
tile->pixels + y * ncols, ncols*4);
if( tile == &toptile ) {
fillTile(&toptile,0);
} else {
freeTile(tile);
}
}
for( y = 0 ; y < nrows ; y++ )
callback(spec->dim.width,rows[y]);
}
}
static rgba **collectPointer ;
static void
collector(unsigned num,rgba *row)
{
*collectPointer++ = row ;
}
rgba **
flattenAll(struct FlattenSpec *spec)
{
rgba **rows = xcfmalloc(spec->dim.height * sizeof(rgba*));
if( verboseFlag )
fprintf(stderr,_("Flattening image ..."));
collectPointer = rows ;
flattenIncrementally(spec,collector);
if( verboseFlag )
fprintf(stderr,"\n");
return rows ;
}
void
shipoutWithCallback(struct FlattenSpec *spec, rgba **pixels,
lineCallback callback)
{
unsigned i ;
for( i = 0; i < spec->dim.height; i++ ) {
callback(spec->dim.width,pixels[i]);
}
xcffree(pixels);
}
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