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+<!--#set var="title" value="Untitled Overworld RPG Engine" -->
+<!--#include virtual="/includes/header.html" -->
+
+This is overworld-rpg, an untitled experimental [overworld][] role-playing game
+engine. Written in C and designed to be visually pleasing, lightweight, and
+portable. Features a resource management system (with reference counting and
+garbage collection), [Tiled][] XML map parser, [GIMP][] palette parser,
+tile-based and layered world map renderer, realistic and efficient day/night
+[palette cycling][] system (with linear and cosine functions), and more. Uses
+GNU Autoconf, Automake, Expat, SDL, SDL\_image, and zlib.
+
+[overworld]: https://en.wikipedia.org/wiki/Overworld
+[Tiled]: http://www.mapeditor.org/
+[Gimp]: http://www.gimp.org
+[palette cycling]: https://en.wikipedia.org/wiki/Color_cycling
+
+
+Screenshots
+===========
+
+Following are screenshots of the automated "demo" game, which shows the
+day/night cycle. The purple rectangle is a hardcoded placeholder player
+character sprite.
+
+<img src="screen-demo-01.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-02.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-03.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-04.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-05.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-06.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-07.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-08.png" alt="overworld-rpg demo screenshot">
+<img src="screen-demo-09.png" alt="overworld-rpg demo screenshot">
+
+
+Downloading
+===========
+
+overworld-rpg is maintained in a [Git repository][repo-http], which can be
+cloned from `git://git.pehjota.net/overworld-rpg/overworld-rpg.git`.
+
+[repo-http]: http://git.pehjota.net/overworld-rpg/overworld-rpg.git/
+
+<!--#include virtual="/includes/footer.html" -->