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authorP. J. McDermott <pjm@nac.net>2013-11-01 23:20:37 (EDT)
committer P. J. McDermott <pjm@nac.net>2013-11-01 23:20:37 (EDT)
commite67d376ef76fd61766e92a06963736113bceed9b (patch)
tree8128f1b6c1033e533053da07ec8daa9e17f67d32
parentcb3915ec234e270845e6a6d31f7f4b100b06a3e0 (diff)
downloadwww-e67d376ef76fd61766e92a06963736113bceed9b.zip
www-e67d376ef76fd61766e92a06963736113bceed9b.tar.gz
www-e67d376ef76fd61766e92a06963736113bceed9b.tar.bz2
projects/index.mdwn: Link to "Overworld" WP page.
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@@ -42,14 +42,15 @@ Active or Otherwise Interesting
by an HTTP server. Documents could even be preprocessed, e.g. by a Markdown
processor, before being parsed with ssic.
* [overworld-rpg](http://git.pehjota.net/overworld-rpg/overworld-rpg.git/):
- An untitled experimental overworld role-playing game engine. Written in C
- and designed to be visually pleasing, lightweight, and portable. Features a
- resource management system (with reference counting and garbage collection),
- [Tiled](http://www.mapeditor.org/) map parser, [GIMP](http://www.gimp.org)
- palette parser, realistic and efficient day/night [palette
- cycling](https://en.wikipedia.org/wiki/Color_cycling) system (with linear
- and cosine functions), and more. Uses GNU Autoconf, Automake, Expat,
- SDL 1.2, SDL_image 1.2, and zlib.
+ An untitled experimental
+ [overworld](https://en.wikipedia.org/wiki/Overworld) role-playing game
+ engine. Written in C and designed to be visually pleasing, lightweight, and
+ portable. Features a resource management system (with reference counting
+ and garbage collection), [Tiled](http://www.mapeditor.org/) map parser,
+ [GIMP](http://www.gimp.org) palette parser, realistic and efficient
+ day/night [palette cycling](https://en.wikipedia.org/wiki/Color_cycling)
+ system (with linear and cosine functions), and more. Uses GNU Autoconf,
+ Automake, Expat, SDL 1.2, SDL_image 1.2, and zlib.
* [cursespong](http://git.pehjota.net/cursespong/cursespong.git/):
An unfinshed and untitled PONG-like game written in C and using the curses
interface.