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authorP. J. McDermott <pjm@nac.net>2013-11-01 16:58:32 (EDT)
committer P. J. McDermott <pjm@nac.net>2013-11-01 16:58:32 (EDT)
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parenta53c7b8fee1d5dd216d6360ad27bc65e30863e30 (diff)
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projects/index.mdwn: Describe overworld-rpg.
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@@ -41,6 +41,15 @@ Active or Otherwise Interesting
local browsing or to generate static HTML documents to be efficiently served
by an HTTP server. Documents could even be preprocessed, e.g. by a Markdown
processor, before being parsed with ssic.
+ * overworld-rpg (sources coming soon):
+ An untitled experimental overworld role-playing game engine. Written in C
+ and designed to be visually pleasing, lightweight, and portable. Features a
+ resource management system (with reference counting and garbage collection),
+ [Tiled](http://www.mapeditor.org/) map parser, [GIMP](http://www.gimp.org)
+ palette parser, realistic and efficient day/night [palette
+ cycling](https://en.wikipedia.org/wiki/Color_cycling) system (with linear
+ and cosine functions), and more. Uses GNU Autoconf, Automake, Expat,
+ SDL 1.2, SDL_image 1.2, and zlib.
* [cursespong](http://git.pehjota.net/cursespong/cursespong.git/):
An unfinshed and untitled PONG-like game written in C and using the curses
interface.