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/*
* Copyright (C) 2013 Patrick "P. J." McDermott
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <SDL.h>
#include <SDL_image.h>
#include "init.h"
#include "logging.h"
#include "scripting/bindings.h"
void
init(void)
{
debug("Initializing SDL...");
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) == -1) {
err(1, "Failed to initialize SDL (%s)", SDL_GetError());
}
debug("Initializing SDL_Image...");
if (IMG_Init(IMG_INIT_PNG) != IMG_INIT_PNG) {
err(1, "Failed to initialize SDL_Image (%s)", IMG_GetError());
}
debug("Initializing script bindings...");
bindings_init();
}
void
quit(int status)
{
debug("Quitting SDL_Image...");
IMG_Quit();
debug("Quitting SDL...");
SDL_Quit();
exit(status);
}
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