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#include <SDL.h>
#include <SDL_image.h>
#include "init.h"
#include "logging.h"

void
init(void)
{
	debug("Initializing SDL...");
	if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) == -1) {
		err(1, "Failed to initialize SDL (%s)", SDL_GetError());
	}

	debug("Initializing SDL_Image...");
	if (IMG_Init(IMG_INIT_PNG) != IMG_INIT_PNG) {
		err(1, "Failed to initialize SDL_Image (%s)", IMG_GetError());
	}

	debug("Setting video mode...");
	screen = SDL_SetVideoMode(240, 160, 8, SDL_SWSURFACE | SDL_ANYFORMAT);
	if (screen == NULL) {
		err(1, "Failed to set video mode (%s)", SDL_GetError());
	}
}

void
quit(int status)
{
	debug("Quitting SDL_Image...");
	IMG_Quit();

	debug("Quitting SDL...");
	SDL_Quit();

	exit(status);
}