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/*
 * Copyright (C) 2013  Patrick "P. J." McDermott
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program.  If not, see
 * <http://www.gnu.org/licenses/>.
 */

#include <SDL.h>
#include <SDL_image.h>
#include "init.h"
#include "logging.h"
#include "scripting/bindings.h"

void
init(void)
{
	debug("Initializing SDL...");
	if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) == -1) {
		err(1, "Failed to initialize SDL (%s)", SDL_GetError());
	}

	debug("Initializing SDL_Image...");
	if (IMG_Init(IMG_INIT_PNG) != IMG_INIT_PNG) {
		err(1, "Failed to initialize SDL_Image (%s)", IMG_GetError());
	}

	debug("Initializing script bindings...");
	bindings_init();
}

void
quit(int status)
{
	debug("Quitting SDL_Image...");
	IMG_Quit();

	debug("Quitting SDL...");
	SDL_Quit();

	exit(status);
}