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/*
* Copyright (C) 2013 Patrick "P. J." McDermott
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef GAME_H
#define GAME_H
#include "resources/script.h"
#include "viewport.h"
/*#include "clock.h"*/
struct game {
const char *dirname;
struct script *init_script;
struct viewport *vp;
/*struct clock *ck;*/
};
struct game *game_load(const char *dirname);
void game_run(struct game *g);
#endif
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