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/*
 * Copyright (C) 2013  Patrick "P. J." McDermott
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program.  If not, see
 * <http://www.gnu.org/licenses/>.
 */

#ifndef GAME_H
#define GAME_H

#include "script.h"
#include "viewport.h"
/*#include "clock.h"*/

struct game {
	const char *dirname;
	struct script *init_script;
	struct viewport *vp;
	/*struct clock *ck;*/
};

struct game *game_load(const char *dirname);
void game_run(struct game *g);

#endif