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* Limit surfaces to 8 bpp. Set keys and palettes.P. J. McDermott2013-02-191-1/+1
| | | | Also clean up main() a bit more.
* Attempt to store surfaces in video memory.P. J. McDermott2013-02-191-1/+1
| | | | This shouldn't noticably affect performance on any modern PC.
* Begin work on areas and viewports.P. J. McDermott2013-02-181-0/+28