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authorP. J. McDermott <pjm@nac.net>2013-02-19 17:34:25 (EST)
committer P. J. McDermott <pjm@nac.net>2013-02-19 17:34:25 (EST)
commit2bc98ed29afcb79c9cdfab6f0940378e4f195280 (patch)
tree8e518d50c15bd9c3ad29963640df6643f222eaf8 /src
parent953782576764dc42ba2abfc1097255f53060ce71 (diff)
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Limit surfaces to 8 bpp. Set keys and palettes.
Also clean up main() a bit more.
Diffstat (limited to 'src')
-rw-r--r--src/area.c45
-rw-r--r--src/main.c53
-rw-r--r--src/resources/map.c4
-rw-r--r--src/viewport.c2
4 files changed, 74 insertions, 30 deletions
diff --git a/src/area.c b/src/area.c
index 12cbc6c..f8857b2 100644
--- a/src/area.c
+++ b/src/area.c
@@ -26,11 +26,33 @@ area_new(struct map *map)
static void
blit_map_layers(struct area *area)
{
+ SDL_Color colors[256];
+ int i;
+ SDL_Rect dstrect;
+
+ for (i = 0; i < 256; ++i) {
+ colors[i].r = (i % 8) * 36;
+ colors[i].g = (i % 64 / 8) * 36;
+ colors[i].b = (i / 64) * 85;
+ }
+
+ dstrect.x = 0;
+ dstrect.y = 0;
+ dstrect.w = area->map->width * area->map->tilewidth;
+ dstrect.h = area->map->height * area->map->tileheight;
+
area->map_layers[AREA_LAYER_BOT] = SDL_CreateRGBSurface(
SDL_HWSURFACE | SDL_SRCCOLORKEY,
area->map->width * area->map->tilewidth,
area->map->height * area->map->tileheight,
- 32, 0, 0, 0, 0);
+ 8, 0, 0, 0, 0);
+ SDL_FillRect(area->map_layers[AREA_LAYER_BOT], &dstrect,
+ SDL_MapRGB(area->map_layers[AREA_LAYER_BOT]->format,
+ 0xFC, 0x00, 0xFF));
+ SDL_SetColorKey(area->map_layers[AREA_LAYER_BOT], SDL_SRCCOLORKEY,
+ SDL_MapRGB(area->map_layers[AREA_LAYER_BOT]->format,
+ 0xFC, 0x00, 0xFF));
+ SDL_SetColors(area->map_layers[AREA_LAYER_BOT], colors, 0, 256);
blit_map_layer(area, MAP_LAYER_GROUND, AREA_LAYER_BOT);
blit_map_layer(area, MAP_LAYER_OBJ_LOW, AREA_LAYER_BOT);
@@ -38,14 +60,28 @@ blit_map_layers(struct area *area)
SDL_HWSURFACE | SDL_SRCCOLORKEY,
area->map->width * area->map->tilewidth,
area->map->height * area->map->tileheight,
- 32, 0, 0, 0, 0);
+ 8, 0, 0, 0, 0);
+ SDL_FillRect(area->map_layers[AREA_LAYER_MID], &dstrect,
+ SDL_MapRGB(area->map_layers[AREA_LAYER_MID]->format,
+ 0xFC, 0x00, 0xFF));
+ SDL_SetColorKey(area->map_layers[AREA_LAYER_MID], SDL_SRCCOLORKEY,
+ SDL_MapRGB(area->map_layers[AREA_LAYER_MID]->format,
+ 0xFC, 0x00, 0xFF));
+ SDL_SetColors(area->map_layers[AREA_LAYER_MID], colors, 0, 256);
blit_map_layer(area, MAP_LAYER_OBJ_MID, AREA_LAYER_MID);
area->map_layers[AREA_LAYER_TOP] = SDL_CreateRGBSurface(
SDL_HWSURFACE | SDL_SRCCOLORKEY,
area->map->width * area->map->tilewidth,
area->map->height * area->map->tileheight,
- 32, 0, 0, 0, 0);
+ 8, 0, 0, 0, 0);
+ SDL_FillRect(area->map_layers[AREA_LAYER_TOP], &dstrect,
+ SDL_MapRGB(area->map_layers[AREA_LAYER_TOP]->format,
+ 0xFC, 0x00, 0xFF));
+ SDL_SetColorKey(area->map_layers[AREA_LAYER_TOP], SDL_SRCCOLORKEY,
+ SDL_MapRGB(area->map_layers[AREA_LAYER_TOP]->format,
+ 0xFC, 0x00, 0xFF));
+ SDL_SetColors(area->map_layers[AREA_LAYER_TOP], colors, 0, 256);
blit_map_layer(area, MAP_LAYER_OBJ_HIGH, AREA_LAYER_TOP);
}
@@ -60,7 +96,6 @@ blit_map_layer(struct area *area, enum map_layer map_layer,
Uint32 mts_lastgid;
SDL_Rect tilerect, layerrect;
- SDL_SetColorKey(area->map_layers[area_layer], SDL_SRCCOLORKEY, 0);
for (i = 0; i < area->map->width * area->map->height; ++i) {
gid = area->map->layers[map_layer].tiles[i];
if (gid == 0) {
@@ -138,7 +173,7 @@ render_area_to_surface(struct area *area, SDL_Rect *arearect,
/* Fast fill with black to avoid artifacts in off-map pixels. */
/* NB: This is gray, at least temporarily. */
SDL_FillRect(surface, &dstrect,
- SDL_MapRGB(surface->format, 63, 63, 63));
+ SDL_MapRGB(surface->format, 0, 0, 0));
/* For demo */
tmprect.x = dstrect.x + 120 - 8;
diff --git a/src/main.c b/src/main.c
index 6a1100f..498bb26 100644
--- a/src/main.c
+++ b/src/main.c
@@ -13,6 +13,7 @@
render_area_to_viewport(a, vp); \
SDL_Flip(vp->screen); \
SDL_Delay(10); \
+ ++i; \
} while (0)
int
@@ -20,41 +21,40 @@ main(void)
{
struct viewport *vp;
struct map *map;
- struct image *img;
+#if 0
struct map_tileset *ts;
struct map_exit *e;
+#endif
struct area *a;
+ SDL_Color colors[256];
+ int i;
+ Uint32 start, end;
int x, y;
init();
- vp = init_viewport(240, 160, 32);
+ vp = init_viewport(240, 160, 8);
map = map_get("data/forest1-8bit.tmx");
a = area_new(map);
- debug("screen: bpp: %u, masks: 0x%8.8x 0x%8.8x 0x%8.8x 0x%8.8x",
- vp->screen->format->BitsPerPixel,
- vp->screen->format->Rmask, vp->screen->format->Gmask,
- vp->screen->format->Bmask, vp->screen->format->Amask);
- img = img_png_get("../forest-6-layer-test_ground.png");
- debug("image: bpp: %u, masks: 0x%8.8x 0x%8.8x 0x%8.8x 0x%8.8x",
- img->image->format->BitsPerPixel,
- img->image->format->Rmask, img->image->format->Gmask,
- img->image->format->Bmask, img->image->format->Amask);
- img_png_free(img);
- img = img_png_get("data/tilesets/mountain_landscape_19-16.png");
- debug("image: bpp: %u, masks: 0x%8.8x 0x%8.8x 0x%8.8x 0x%8.8x",
- img->image->format->BitsPerPixel,
- img->image->format->Rmask, img->image->format->Gmask,
- img->image->format->Bmask, img->image->format->Amask);
- img_png_free(img);
- img = img_png_get("data/tilesets/mountain_landscape_19-16-8bit.png");
- debug("image: bpp: %u, masks: 0x%8.8x 0x%8.8x 0x%8.8x 0x%8.8x",
- img->image->format->BitsPerPixel,
- img->image->format->Rmask, img->image->format->Gmask,
- img->image->format->Bmask, img->image->format->Amask);
- img_png_free(img);
+ for (i = 0; i < 256; ++i) {
+ colors[i].r = (i % 8) * 36;
+ colors[i].g = (i % 64 / 8) * 36;
+ colors[i].b = (i / 64) * 85;
+ }
+ if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, colors, 0, 256)) {
+ warn("Failed to set palette");
+ }
+ for (i = 0; i < 256; ++i) {
+ colors[i].r = i;
+ colors[i].g = i;
+ colors[i].b = i;
+ }
+/* if (!SDL_SetPalette(vp->screen, SDL_PHYSPAL, colors, 0, 256)) {
+ warn("Failed to set palette");
+ }*/
+#if 0
debug("Map dimensions: %dx%d", map->width, map->height);
for (ts = map->tilesets_head; ts != NULL; ts = ts->next) {
debug("Tileset name: %s", ts->tileset->name);
@@ -69,8 +69,11 @@ main(void)
e->target_map->width, e->target_map->height,
e->target_x_coord, e->target_y_coord);
}
+#endif
/* Demo */
+ i = 0;
+ start = SDL_GetTicks();
x = 19 * map->tilewidth ;
y = 38 * map->tileheight;
for (; y > 34 * map->tileheight; y -= 2) DEMO(); /* Up */
@@ -84,6 +87,8 @@ main(void)
for (; y > 5 * map->tileheight; y -= 2) DEMO(); /* Up */
for (; x < 15 * map->tilewidth ; x += 2) DEMO(); /* Right */
for (; y > 1 * map->tileheight; y -= 2) DEMO(); /* Up */
+ end = SDL_GetTicks();
+ debug("Rendered %d frames in %d milliseconds", i, end - start);
quit(0);
diff --git a/src/resources/map.c b/src/resources/map.c
index 0719a14..6c96650 100644
--- a/src/resources/map.c
+++ b/src/resources/map.c
@@ -461,6 +461,10 @@ tmx_tileset_el_start(void *pv, const char *name, const char **attr)
}
sprintf(path, "%s/%s", dirname, source);
img = img_png_get(path);
+ /* TODO: Get the color key from the trans attribute. */
+ SDL_SetColorKey(img->image, SDL_SRCCOLORKEY,
+ SDL_MapRGB(img->image->format,
+ 0xFC, 0x00, 0xFF));
free(source);
} else if (ts->type == TILESET_TYPE_COLLISION) {
ts->collision_tiles = malloc(ts->width * ts->height *
diff --git a/src/viewport.c b/src/viewport.c
index 1a6e9dc..078d37c 100644
--- a/src/viewport.c
+++ b/src/viewport.c
@@ -19,7 +19,7 @@ init_viewport(int width, int height, int bpp)
debug("Setting video mode...");
vp->screen = SDL_SetVideoMode(width, height, bpp,
- SDL_HWSURFACE | SDL_ANYFORMAT);
+ SDL_HWSURFACE | SDL_HWPALETTE);
if (vp->screen == NULL) {
err(1, "Failed to set video mode (%s)", SDL_GetError());
}