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author | P. J. McDermott <pj@pehjota.net> | 2023-02-21 17:53:50 (EST) |
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committer | P. J. McDermott <pj@pehjota.net> | 2023-02-23 12:10:40 (EST) |
commit | 4936a7ecf7339b317722abd8373a81dc833d38cd (patch) | |
tree | bb0c7bf4682bef24c201b921e3f1ff3803b125a0 /README | |
parent | ea04e99a57bca3560186b9a39d3859a8707be0ee (diff) | |
download | overworld-rpg-4936a7ecf7339b317722abd8373a81dc833d38cd.zip overworld-rpg-4936a7ecf7339b317722abd8373a81dc833d38cd.tar.gz overworld-rpg-4936a7ecf7339b317722abd8373a81dc833d38cd.tar.bz2 |
README: WRITEME
Diffstat (limited to 'README')
-rw-r--r-- | README | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -3,8 +3,9 @@ Boukengine Boukengine is an engine for developing adventure role-playing games with a 2-D top-down third-person perspective and turn-based combat. -Boukengine renders tile-based and layered world maps and manages color -palettes with realistic day/night cycling. +Boukengine renders tile-based and layered world maps (made with the +Tiled map editor), manages color palettes with realistic day/night +cycling, and runs game scripts written in Lua. Building -------- |