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author | P. J. McDermott <pj@pehjota.net> | 2023-02-21 17:53:22 (EST) |
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committer | P. J. McDermott <pj@pehjota.net> | 2023-02-21 17:53:22 (EST) |
commit | ea04e99a57bca3560186b9a39d3859a8707be0ee (patch) | |
tree | afc5ed0171b8a4162135833f8b6529d654960a64 | |
parent | 0baefe89218c45d2c1a0ded903158c41e48f932a (diff) | |
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README: WRITEME
-rw-r--r-- | README | 20 |
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@@ -0,0 +1,20 @@ +Boukengine +---------- + +Boukengine is an engine for developing adventure role-playing games with +a 2-D top-down third-person perspective and turn-based combat. +Boukengine renders tile-based and layered world maps and manages color +palettes with realistic day/night cycling. + +Building +-------- + +Boukengine requires the following library packages to build and run: + + * `SDL` 1.2 + * `SDL_image` 1.2 + * `Expat` + * `zlib` + * `Lua` 5.1 or later + +Boukengine additionally requires `xcftools` at build time. |