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author | P. J. McDermott <pjm@nac.net> | 2013-03-04 05:11:45 (EST) |
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committer | P. J. McDermott <pjm@nac.net> | 2013-03-04 05:11:45 (EST) |
commit | 4b554530020c4bef37feb02a83d640d224bbfd56 (patch) | |
tree | 0a059f988963eea3b2755467daa5cb47b985db82 | |
parent | 44f637979c79a69fe71e708b5f654d276c066893 (diff) | |
download | overworld-rpg-4b554530020c4bef37feb02a83d640d224bbfd56.zip overworld-rpg-4b554530020c4bef37feb02a83d640d224bbfd56.tar.gz overworld-rpg-4b554530020c4bef37feb02a83d640d224bbfd56.tar.bz2 |
src/main.c: Merge palette cycling & walking demos.
-rw-r--r-- | src/main.c | 166 |
1 files changed, 60 insertions, 106 deletions
@@ -11,7 +11,52 @@ do { \ vp->x = x + map->tilewidth / 2 - vp->w / 2; \ vp->y = y + map->tileheight / 2 - vp->h / 2; \ + /* This causes render_area_to_viewport() to use a lot more CPU \ + * time. \ + * Presumably, this is because SDL is mapping the area layers' \ + * color palettes onto the screen's palette. (But they should \ + * be equal, so color mapping shouldn't happen…) \ + * Oddly, the effect of this SDL_SetPalette() call is much \ + * greater than is that of the other one. \ + * Hopefully, cycling the palettes of the area layers should \ + * fix _everything_. */ \ + if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, \ + map->palettes[MAP_PALETTE_DAY] \ + .palette->palette->colors, \ + 0, \ + map->palettes[MAP_PALETTE_DAY] \ + .palette->palette->ncolors)) { \ + warn("Failed to set palette"); \ + } \ render_area_to_viewport(a, vp); \ + if (i % 720 < 180) { \ + pal_start = map->palettes[MAP_PALETTE_MORN] \ + .palette->palette; \ + pal_end = map->palettes[MAP_PALETTE_DAY] \ + .palette->palette; \ + } else if (i % 720 < 360) { \ + pal_start = map->palettes[MAP_PALETTE_DAY] \ + .palette->palette; \ + pal_end = map->palettes[MAP_PALETTE_EVE] \ + .palette->palette; \ + } else if (i % 720 < 540) { \ + pal_start = map->palettes[MAP_PALETTE_EVE] \ + .palette->palette; \ + pal_end = map->palettes[MAP_PALETTE_NIGHT] \ + .palette->palette; \ + } else { \ + pal_start = map->palettes[MAP_PALETTE_NIGHT] \ + .palette->palette; \ + pal_end = map->palettes[MAP_PALETTE_MORN] \ + .palette->palette; \ + } \ + if (!cycle_palettes_cosine(i, 180, pal_start, pal_end, pal)) { \ + warn("Failed to cycle palettes"); \ + } \ + if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, \ + pal->colors, 0, pal->ncolors)) { \ + warn("Failed to set palette"); \ + } \ SDL_Flip(vp->screen); \ SDL_Delay(10); \ ++i; \ @@ -54,122 +99,31 @@ main(void) e->target_x_coord, e->target_y_coord); } - render_area_to_viewport(a, vp); + /* Demo */ { - Uint32 d, t; + Uint32 start, end; + int x, y; + SDL_Palette *pal_start, *pal_end; pal = malloc(sizeof(*pal)); pal->colors = calloc(58, sizeof(*pal->colors)); pal->ncolors = 58; - for (d = 0; d < 4; ++d) { - t = 0; - debug("Day %d morn", d); - /* morn -> day */ - for (; t < 360; t += 1) { - if (cycle_palettes_cosine(t, 360, - map->palettes[MAP_PALETTE_MORN] - .palette->palette, - map->palettes[MAP_PALETTE_DAY] - .palette->palette, - pal) == NULL) { - warn("Failed to cycle palettes"); - } - if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, - pal->colors, - 0, pal->ncolors)) { - warn("Failed to set palette"); - } - SDL_Flip(vp->screen); - SDL_Delay(10); - } - debug("Day %d day", d); - /* day -> eve */ - for (; t < 720; t += 1) { - if (cycle_palettes_cosine(t, 360, - map->palettes[MAP_PALETTE_DAY] - .palette->palette, - map->palettes[MAP_PALETTE_EVE] - .palette->palette, - pal) == NULL) { - warn("Failed to cycle palettes"); - } - if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, - pal->colors, - 0, pal->ncolors)) { - warn("Failed to set palette"); - } - SDL_Flip(vp->screen); - SDL_Delay(10); - } - debug("Day %d eve", d); - /* eve -> night */ - for (; t < 1080; t += 1) { - if (cycle_palettes_cosine(t, 360, - map->palettes[MAP_PALETTE_EVE] - .palette->palette, - map->palettes[MAP_PALETTE_NIGHT] - .palette->palette, - pal) == NULL) { - warn("Failed to cycle palettes"); - } - if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, - pal->colors, - 0, pal->ncolors)) { - warn("Failed to set palette"); - } - SDL_Flip(vp->screen); - SDL_Delay(10); - } - debug("Day %d night", d); - /* night -> morn */ - for (; t < 1440; t += 1) { - if (cycle_palettes_cosine(t, 360, - map->palettes[MAP_PALETTE_NIGHT] - .palette->palette, - map->palettes[MAP_PALETTE_MORN] - .palette->palette, - pal) == NULL) { - warn("Failed to cycle palettes"); - } - if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, - pal->colors, - 0, pal->ncolors)) { - warn("Failed to set palette"); - } - SDL_Flip(vp->screen); - SDL_Delay(10); - } - } - } - quit(0); - - /* Demo */ - pal = map->palettes[MAP_PALETTE_DAY].palette->palette; - if (!SDL_SetPalette(vp->screen, SDL_LOGPAL, pal->colors, - 0, pal->ncolors)) { - warn("Failed to set palette"); - } - - { - Uint32 start, end; - int x, y; - i = 0; start = SDL_GetTicks(); x = 19 * map->tilewidth ; y = 38 * map->tileheight; - for (; y > 34 * map->tileheight; y -= 2) DEMO(); /* Up */ - for (; x < 23 * map->tilewidth ; x += 2) DEMO(); /* Right */ - for (; y > 16 * map->tileheight; y -= 2) DEMO(); /* Up */ - for (; x > 15 * map->tilewidth ; x -= 2) DEMO(); /* Left */ - for (; y < 25 * map->tileheight; y += 2) DEMO(); /* Down */ - for (; x > 4 * map->tilewidth ; x -= 2) DEMO(); /* Left */ - for (; y > 18 * map->tileheight; y -= 2) DEMO(); /* Up */ - for (; x < 9 * map->tilewidth ; x += 2) DEMO(); /* Right */ - for (; y > 5 * map->tileheight; y -= 2) DEMO(); /* Up */ - for (; x < 15 * map->tilewidth ; x += 2) DEMO(); /* Right */ - for (; y > 1 * map->tileheight; y -= 2) DEMO(); /* Up */ + for (; y > 34 * map->tileheight; y -= 1) DEMO(); /* Up */ + for (; x < 23 * map->tilewidth ; x += 1) DEMO(); /* Right */ + for (; y > 16 * map->tileheight; y -= 1) DEMO(); /* Up */ + for (; x > 15 * map->tilewidth ; x -= 1) DEMO(); /* Left */ + for (; y < 25 * map->tileheight; y += 1) DEMO(); /* Down */ + for (; x > 4 * map->tilewidth ; x -= 1) DEMO(); /* Left */ + for (; y > 18 * map->tileheight; y -= 1) DEMO(); /* Up */ + for (; x < 9 * map->tilewidth ; x += 1) DEMO(); /* Right */ + for (; y > 5 * map->tileheight; y -= 1) DEMO(); /* Up */ + for (; x < 15 * map->tilewidth ; x += 1) DEMO(); /* Right */ + for (; y > 1 * map->tileheight; y -= 1) DEMO(); /* Up */ end = SDL_GetTicks(); debug("Rendered %d frames in %d milliseconds", i, end - start); } |