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/*
 * Copyright (C) 2021  P. J. McDermott
 *
 * This file is part of Maze Fight
 *
 * Maze Fight is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Maze Fight is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Maze Fight.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <SDL.h>
#include <SDL_ttf.h>
#include <stdlib.h>
#include "defs.h"
#include "dirs.h"
#include "splash.h"

static SDL_Window   *_mf_window;
static SDL_Renderer *_mf_renderer;

static int
_mf_init(void)
{
	if (SDL_Init(SDL_INIT_VIDEO) < 0) {
		SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
				"Couldn't initialize SDL: %s",
				SDL_GetError());
		return -1;
	}

	if (TTF_Init() < 0) {
		SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
				"Couldn't initialize SDL_ttf: %s",
				SDL_GetError());
		SDL_Quit();
		return -1;
	}

	_mf_window = SDL_CreateWindow("Maze Fight",
			SDL_WINDOWPOS_UNDEFINED,
			SDL_WINDOWPOS_UNDEFINED,
			MF_WINDOW_W, MF_WINDOW_H, 0);
	if (_mf_window == NULL) {
		SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
				"Couldn't create window: %s",
				SDL_GetError());
		TTF_Quit();
		SDL_Quit();
		return -1;
	}

	_mf_renderer = SDL_CreateRenderer(_mf_window, -1, 0);
	if (_mf_renderer == NULL) {
		SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
				"Couldn't create renderer: %s",
				SDL_GetError());
		SDL_DestroyWindow(_mf_window);
		TTF_Quit();
		SDL_Quit();
		return -1;
	}

	SDL_DisableScreenSaver();

	return 0;
}

static void
_mf_quit(void)
{
	SDL_EnableScreenSaver();
	SDL_DestroyRenderer(_mf_renderer);
	SDL_DestroyWindow(_mf_window);
	TTF_Quit();
	SDL_Quit();
}

int
main(int argc __attribute__((__unused__)),
		char *argv[] __attribute__((__unused__)))
{
	int e;

	/* Find data directories */
	mf_find_dirs(argv[0]);

	/* Initialize SDL libraries */
	if (_mf_init() < 0) {
		return EXIT_FAILURE;
	}

	e = EXIT_SUCCESS;
	if (mf_splash(_mf_renderer) < 0) {
		e = EXIT_FAILURE;
	}

	/* Quit SDL libraries */
	_mf_quit();

	return e;
}