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/*
* Copyright (C) 2021 P. J. McDermott
*
* This file is part of Maze Fight
*
* Maze Fight is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Maze Fight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Maze Fight. If not, see <http://www.gnu.org/licenses/>.
*/
#include <SDL.h>
#include <SDL_ttf.h>
#include <stdlib.h>
#include "defs.h"
#include "dirs.h"
#include "menu.h"
static SDL_Window *_mf_window;
static SDL_Renderer *_mf_renderer;
static int
_mf_init(void)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Couldn't initialize SDL: %s",
SDL_GetError());
return -1;
}
if (TTF_Init() < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Couldn't initialize SDL_ttf: %s",
SDL_GetError());
SDL_Quit();
return -1;
}
_mf_window = SDL_CreateWindow("Maze Fight",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
MF_WINDOW_W, MF_WINDOW_H, 0);
if (_mf_window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Couldn't create window: %s",
SDL_GetError());
TTF_Quit();
SDL_Quit();
return -1;
}
_mf_renderer = SDL_CreateRenderer(_mf_window, -1, 0);
if (_mf_renderer == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Couldn't create renderer: %s",
SDL_GetError());
SDL_DestroyWindow(_mf_window);
TTF_Quit();
SDL_Quit();
return -1;
}
SDL_DisableScreenSaver();
return 0;
}
static void
_mf_quit(void)
{
SDL_EnableScreenSaver();
SDL_DestroyRenderer(_mf_renderer);
SDL_DestroyWindow(_mf_window);
TTF_Quit();
SDL_Quit();
}
int
main(int argc __attribute__((__unused__)),
char *argv[] __attribute__((__unused__)))
{
int e;
/* Find data directories */
mf_find_dirs(argv[0]);
/* Initialize SDL libraries */
if (_mf_init() < 0) {
return EXIT_FAILURE;
}
e = EXIT_SUCCESS;
if (mf_menu(_mf_renderer) < 0) {
e = EXIT_FAILURE;
}
/* Quit SDL libraries */
_mf_quit();
return e;
}
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