Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Revert "char/enemy: Try to fix movement lag" | P. J. McDermott | 2021-08-19 | 3 | -18/+2 |
* | Revert "char/enemy: Try to fix movement lag" | P. J. McDermott | 2021-08-19 | 1 | -35/+36 |
* | char/enemy: Try to fix movement lag | P. J. McDermott | 2021-08-19 | 1 | -36/+35 |
* | char/enemy: Try to fix movement lag | P. J. McDermott | 2021-08-19 | 3 | -2/+18 |
* | char/enemy: Fix movement upon collision after turn | P. J. McDermott | 2021-08-19 | 1 | -0/+30 |
* | menu: Debugging | P. J. McDermott | 2021-08-19 | 1 | -1/+1 |
* | char/enemy: Resume movement after stopping | P. J. McDermott | 2021-08-19 | 1 | -6/+17 |
* | char/enemy: Add collision avoidance | P. J. McDermott | 2021-08-19 | 1 | -0/+19 |
* | char/enemy: Add room for pointer in method decls | P. J. McDermott | 2021-08-19 | 1 | -8/+8 |
* | char/enemy: Store allies array | P. J. McDermott | 2021-08-19 | 3 | -6/+14 |
* | game: Separate player struct from enemies array | P. J. McDermott | 2021-08-19 | 1 | -13/+19 |
* | menu: Debugging | P. J. McDermott | 2021-08-19 | 1 | -4/+4 |
* | Revert "char/enemy: Make a linked list of enemy chars" | P. J. McDermott | 2021-08-19 | 3 | -54/+56 |
* | Revert "char/enemy: Add room for pointer in method decls" | P. J. McDermott | 2021-08-19 | 1 | -8/+8 |
* | Revert "char/enemy: Add collision avoidance" | P. J. McDermott | 2021-08-19 | 1 | -13/+0 |
* | char/enemy: Add collision avoidance | P. J. McDermott | 2021-08-19 | 1 | -0/+13 |
* | char/enemy: Add room for pointer in method decls | P. J. McDermott | 2021-08-18 | 1 | -8/+8 |
* | char/enemy: Invert wall check logic | P. J. McDermott | 2021-08-18 | 1 | -4/+6 |
* | char/enemy: Make a linked list of enemy chars | P. J. McDermott | 2021-08-18 | 3 | -56/+54 |
* | Revert "game: Slow down on enemy collision" | P. J. McDermott | 2021-08-18 | 1 | -6/+2 |
* | Revert "char/char: Add debugging info" | P. J. McDermott | 2021-08-18 | 1 | -3/+0 |
* | game: Slow down on enemy collision | P. J. McDermott | 2021-08-18 | 1 | -2/+6 |
* | char/char: Add debugging info | P. J. McDermott | 2021-08-18 | 1 | -0/+3 |
* | char: Add collision detection/handling | P. J. McDermott | 2021-08-10 | 6 | -0/+49 |
* | char/enemy: Expose random positioning function | P. J. McDermott | 2021-08-10 | 2 | -5/+14 |
* | char/enemy: Fix closeness check | P. J. McDermott | 2021-08-10 | 1 | -1/+1 |
* | menu: Add enemies text widget | P. J. McDermott | 2021-08-10 | 1 | -12/+57 |
* | game: Create multiple enemies | P. J. McDermott | 2021-08-10 | 3 | -37/+64 |
* | menu: Store size by index | P. J. McDermott | 2021-08-10 | 1 | -4/+4 |
* | Revert "menu: Debugging" | P. J. McDermott | 2021-08-10 | 1 | -3/+3 |
* | menu: Debugging | P. J. McDermott | 2021-08-10 | 1 | -3/+3 |
* | char/char: Decrement travel before step method | P. J. McDermott | 2021-08-10 | 1 | -2/+2 |
* | char/enemy: Don't turn in ALL the directions | P. J. McDermott | 2021-08-09 | 1 | -0/+1 |
* | char: Add turn method | P. J. McDermott | 2021-08-09 | 4 | -0/+21 |
* | char/enemy: Fix anti-backtracking | P. J. McDermott | 2021-08-09 | 1 | -1/+11 |
* | char: Add a step method | P. J. McDermott | 2021-08-09 | 4 | -13/+22 |
* | char: Notify update method if completed turn | P. J. McDermott | 2021-08-08 | 1 | -0/+2 |
* | char/enemy: New character | P. J. McDermott | 2021-08-08 | 5 | -0/+170 |
* | char/player: Prune #include directives | P. J. McDermott | 2021-08-08 | 1 | -4/+1 |
* | char: Notify update method if completed step | P. J. McDermott | 2021-08-08 | 3 | -3/+5 |
* | char: New "class", absorbing player | P. J. McDermott | 2021-08-08 | 8 | -427/+563 |
* | player: Remove unnecessary function | P. J. McDermott | 2021-08-08 | 1 | -10/+4 |
* | game: Add win condition | P. J. McDermott | 2021-08-08 | 1 | -14/+41 |
* | player: Reveal map | P. J. McDermott | 2021-08-08 | 1 | -2/+21 |
* | maze: Optionally hide unseen walls | P. J. McDermott | 2021-08-08 | 4 | -8/+74 |
* | game: Implement fog of war | P. J. McDermott | 2021-08-08 | 2 | -2/+77 |
* | player: Add vector getter | P. J. McDermott | 2021-08-08 | 2 | -0/+20 |
* | player: Fix eyes masking | P. J. McDermott | 2021-08-08 | 1 | -2/+2 |
* | player: Don't spin 270 degrees | P. J. McDermott | 2021-08-08 | 1 | -1/+8 |
* | player: Fix face turning | P. J. McDermott | 2021-08-08 | 1 | -19/+37 |