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* main-menu: Handle mouse button eventsP. J. McDermott2021-03-191-0/+10
* main-menu: Handle mouse motion eventsP. J. McDermott2021-03-191-0/+15
* db_pt_in_rect(): New functionP. J. McDermott2021-03-193-0/+67
* main-menu: Clear renderer on each eventP. J. McDermott2021-03-181-3/+3
* main-menu: Fix uninitialized linksP. J. McDermott2021-03-181-0/+2
* main-menu: Handle keyboard eventsP. J. McDermott2021-03-181-8/+66
* main-menu: Wrap rendering in stub loopP. J. McDermott2021-03-181-10/+13
* main-menu: Add stub actions and init active buttonP. J. McDermott2021-03-181-11/+51
* main-menu: Render all buttons in one loopP. J. McDermott2021-03-181-10/+9
* main-menu: Appease GCC...P. J. McDermott2021-03-181-6/+1
* main-menu: Link buttons (for tab key nav)P. J. McDermott2021-03-181-0/+11
* main-menu: Link buttons (for arrow keys nav)P. J. McDermott2021-03-181-0/+26
* main-menu: Remove conditionalP. J. McDermott2021-03-181-34/+31
* main-menu: Store button information in structsP. J. McDermott2021-03-181-63/+76
* main-menu: Add help and quit textP. J. McDermott2021-03-181-1/+42
* main-menu: Increase spacing between gamesP. J. McDermott2021-03-181-1/+1
* main-menu: Don't free games texturesP. J. McDermott2021-03-181-14/+0
* main-menu: Render game names and descriptionsP. J. McDermott2021-03-181-7/+75
* main-menu: Support "\n" in textP. J. McDermott2021-03-181-3/+3
* main-menu: Generalize title text functionP. J. McDermott2021-03-181-4/+4
* main-menu: Even more title text refactoringP. J. McDermott2021-03-181-12/+13
* main-menu: More title text refactoringP. J. McDermott2021-03-181-23/+33
* main: Make texture staticP. J. McDermott2021-03-181-1/+1
* main-menu: Save and free font pathP. J. McDermott2021-03-181-6/+7
* main-menu: Remove unused variablesP. J. McDermott2021-03-181-4/+0
* main-menu: Factor title text rendering into new fnP. J. McDermott2021-03-181-34/+44
* main-menu: Render title textP. J. McDermott2021-03-181-2/+41
* db_main_menu(): New functionP. J. McDermott2021-03-184-21/+91
* main: Add dir and SDL struct accessor functionsP. J. McDermott2021-03-183-0/+63
* main: Make some variables static globalP. J. McDermott2021-03-181-32/+32
* db_strcat(): New functionP. J. McDermott2021-03-183-0/+70
* main: Refactor into functionsP. J. McDermott2021-03-181-38/+67
* main: Create window, renderer, and textureP. J. McDermott2021-03-181-0/+38
* main: Find fonts dirP. J. McDermott2021-03-181-0/+3
* main: Initialize and quit SDL and SDL_ttfP. J. McDermott2021-03-181-0/+17
* main: Add comments and newlinesP. J. McDermott2021-03-181-0/+23
* game: Save best locale matchPatrick McDermott2021-03-171-2/+7
* game: Free old name/description when replacingPatrick McDermott2021-03-171-0/+8
* db_lc_messages_get(): Remove functionPatrick McDermott2021-03-172-7/+0
* db_games_find(): Use db_locale_match()Patrick McDermott2021-03-171-11/+6
* db_locale_match(): New functionPatrick McDermott2021-03-172-0/+114
* db_lc_messages_get(): Just use setlocale()Patrick McDermott2021-03-171-19/+2
* db_games_find(): Match name and description langPatrick McDermott2021-03-161-6/+30
* db_lc_messages_get(): New functionPatrick McDermott2021-03-163-0/+71
* db_games_find(): Print trimmed XML char dataPatrick McDermott2021-03-161-2/+2
* db_games_find(): Print XML char dataPatrick McDermott2021-03-161-2/+2
* db_games_find(): Support multiline XML char dataPatrick McDermott2021-03-161-1/+9
* db_games_find(): Parse game name and descriptionPatrick McDermott2021-03-162-5/+52
* db_games_find(): Parse games.xmlPatrick McDermott2021-03-161-4/+284
* db_games_find(): Initialize game structuresPatrick McDermott2021-03-163-10/+59