Commit message (Collapse) | Author | Age | Files | Lines | |
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* | tileset: Simplify rendering function logic a bit | P. J. McDermott | 2021-03-26 | 1 | -9/+3 |
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* | tileset: Add collision functions | P. J. McDermott | 2021-03-26 | 1 | -2/+28 |
| | | | | And fix collision bit field setting. | ||||
* | tileset: Ensure there are no more than 32 tiles | P. J. McDermott | 2021-03-26 | 1 | -0/+5 |
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* | tileset: Wrap a long line | P. J. McDermott | 2021-03-25 | 1 | -1/+2 |
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* | tileset: Fix format type issue | P. J. McDermott | 2021-03-25 | 1 | -1/+1 |
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* | map: Move tile rendering to tileset | P. J. McDermott | 2021-03-25 | 1 | -26/+43 |
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* | tileset: Ensure tile size matches map's | P. J. McDermott | 2021-03-25 | 1 | -20/+18 |
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* | map: Copy the tileset texture to the layer texture | P. J. McDermott | 2021-03-24 | 1 | -5/+7 |
| | | | | Not the layer texture to the layer texture. That's just stupid. | ||||
* | texture: Add accessor and texture creation funcs | P. J. McDermott | 2021-03-24 | 1 | -0/+45 |
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* | db_tileset_new(): New function | P. J. McDermott | 2021-03-22 | 1 | -0/+412 |