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* main: Make texture staticP. J. McDermott2021-03-181-1/+1
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* db_main_menu(): New functionP. J. McDermott2021-03-181-21/+1
| | | | Factored out of main()
* main: Add dir and SDL struct accessor functionsP. J. McDermott2021-03-181-0/+31
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* main: Make some variables static globalP. J. McDermott2021-03-181-32/+32
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* main: Refactor into functionsP. J. McDermott2021-03-181-38/+67
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* main: Create window, renderer, and textureP. J. McDermott2021-03-181-0/+38
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* main: Find fonts dirP. J. McDermott2021-03-181-0/+3
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* main: Initialize and quit SDL and SDL_ttfP. J. McDermott2021-03-181-0/+17
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* main: Add comments and newlinesP. J. McDermott2021-03-181-0/+23
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* db_games_find(): Parse game name and descriptionPatrick McDermott2021-03-161-1/+2
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* db_games_find(): Initialize game structuresPatrick McDermott2021-03-161-7/+7
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* main(): Check db_games_find() return valuePatrick McDermott2021-03-161-5/+7
| | | | Fixes a bad free() if the games directory is empty or not found.
* Find games either in build dir or installedPatrick McDermott2021-03-161-4/+17
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* db_games_find(): New functionPatrick McDermott2021-03-151-1/+12
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* Add build system and package documentationPatrick McDermott2021-03-151-0/+9