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* main: Make texture staticP. J. McDermott2021-03-181-1/+1
* main-menu: Save and free font pathP. J. McDermott2021-03-181-6/+7
* main-menu: Remove unused variablesP. J. McDermott2021-03-181-4/+0
* main-menu: Factor title text rendering into new fnP. J. McDermott2021-03-181-34/+44
* main-menu: Render title textP. J. McDermott2021-03-181-2/+41
* db_main_menu(): New functionP. J. McDermott2021-03-184-21/+91
* main: Add dir and SDL struct accessor functionsP. J. McDermott2021-03-183-0/+63
* main: Make some variables static globalP. J. McDermott2021-03-181-32/+32
* db_strcat(): New functionP. J. McDermott2021-03-183-0/+70
* main: Refactor into functionsP. J. McDermott2021-03-181-38/+67
* main: Create window, renderer, and textureP. J. McDermott2021-03-181-0/+38
* main: Find fonts dirP. J. McDermott2021-03-181-0/+3
* fonts: Add Ubuntu Titling fontP. J. McDermott2021-03-183-1/+23
* dodge-balls.sh, suppr.txt: Ignore leaks in libsP. J. McDermott2021-03-182-0/+4
* main: Initialize and quit SDL and SDL_ttfP. J. McDermott2021-03-181-0/+17
* main: Add comments and newlinesP. J. McDermott2021-03-181-0/+23
* build: Don't ln games/classic/tileset.xcfP. J. McDermott2021-03-181-1/+1
* build: Don't clean source files in in-tree buildP. J. McDermott2021-03-183-1/+10
* build: s/ -I/ -isystem/g in libraries' CFLAGSP. J. McDermott2021-03-171-0/+10
* game: Save best locale matchPatrick McDermott2021-03-171-2/+7
* game: Free old name/description when replacingPatrick McDermott2021-03-171-0/+8
* build: Find and use SDL_ttfPatrick McDermott2021-03-172-0/+3
* build: Use SDL and SDL_image 2.0Patrick McDermott2021-03-171-2/+2
* db_lc_messages_get(): Remove functionPatrick McDermott2021-03-172-7/+0
* db_games_find(): Use db_locale_match()Patrick McDermott2021-03-171-11/+6
* db_locale_match(): New functionPatrick McDermott2021-03-172-0/+114
* db_lc_messages_get(): Just use setlocale()Patrick McDermott2021-03-172-20/+4
* db_games_find(): Match name and description langPatrick McDermott2021-03-162-7/+31
* db_lc_messages_get(): New functionPatrick McDermott2021-03-163-0/+71
* db_games_find(): Print trimmed XML char dataPatrick McDermott2021-03-161-2/+2
* db_games_find(): Print XML char dataPatrick McDermott2021-03-161-2/+2
* db_games_find(): Support multiline XML char dataPatrick McDermott2021-03-161-1/+9
* db_games_find(): Parse game name and descriptionPatrick McDermott2021-03-163-7/+54
* db_games_find(): Parse games.xmlPatrick McDermott2021-03-161-4/+284
* db_games_find(): Initialize game structuresPatrick McDermott2021-03-163-10/+59
* db_games_find(): Check scandir() return valuePatrick McDermott2021-03-161-0/+6
* main(): Check db_games_find() return valuePatrick McDermott2021-03-161-5/+7
* Find games either in build dir or installedPatrick McDermott2021-03-165-9/+23
* build: Remove empty game data directoriesPatrick McDermott2021-03-163-5/+10
* build: Clean game data filesPatrick McDermott2021-03-162-1/+3
* build: Link rather than copy game dataPatrick McDermott2021-03-162-1/+4
* build: Copy game data to build dir if out-of-treePatrick McDermott2021-03-162-1/+9
* Revert "build: Make games/classic build directory"Patrick McDermott2021-03-161-2/+0
* build: Prettify PNG generationPatrick McDermott2021-03-151-1/+1
* build: Make games/classic build directoryPatrick McDermott2021-03-151-0/+2
* games/classic: Install game dataPatrick McDermott2021-03-154-0/+25
* db_games_find(): New functionPatrick McDermott2021-03-155-2/+96
* build: Check for required functionsPatrick McDermott2021-03-151-0/+11
* struct _db_xml_node: Align member namesPatrick McDermott2021-03-151-5/+5
* db_xml_check_tag(), db_xml_node_peek(): Mark purePatrick McDermott2021-03-151-2/+4