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-rw-r--r--src/tileset.c412
1 files changed, 412 insertions, 0 deletions
diff --git a/src/tileset.c b/src/tileset.c
new file mode 100644
index 0000000..382220d
--- /dev/null
+++ b/src/tileset.c
@@ -0,0 +1,412 @@
+/*
+ * Copyright (C) 2021 P. J. McDermott
+ *
+ * This file is part of Dodge Balls
+ *
+ * Dodge Balls is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Dodge Balls is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Dodge Balls. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <SDL.h>
+#include <SDL_image.h>
+#include <expat.h>
+#include "dirs.h"
+#include "output.h"
+#include "tileset.h"
+#include "xml.h"
+
+struct db_tileset {
+ char *game_id;
+ SDL_Surface *image;
+ int tw;
+ int th;
+ int tc;
+ int cols;
+ Uint32 b_col;
+ Uint32 p_col;
+ int cur_tile;
+ int firstgid;
+ struct db_tileset *next;
+};
+
+static char *
+_db_tileset_path(const char *game_id, const char *file)
+{
+ const char *games_dir;
+ char *path;
+
+ games_dir = db_get_games_dir();
+
+ path = malloc((strlen(games_dir) + strlen(game_id) + strlen(file) + 3) *
+ sizeof(*path));
+ if (path == NULL) {
+ db_err("Failed to allocate memory");
+ return NULL;
+ }
+
+ sprintf(path, "%s/%s/%s", games_dir, game_id, file);
+
+ return path;
+}
+
+static void XMLCALL
+_db_tsx_invalid_end(void *pv, const char *name)
+{
+ XML_Parser p;
+
+ db_dbg(" </%s> (invalid)", name);
+
+ p = (XML_Parser) pv;
+
+ db_xml_node_pop(p);
+}
+
+static void XMLCALL
+_db_tsx_invalid_start(void *pv, const char *name,
+ const char **attr __attribute__((__unused__)))
+{
+ XML_Parser p;
+
+ db_dbg(" <%s> (invalid)", name);
+
+ p = (XML_Parser) pv;
+
+ db_xml_node_push(p, NULL, _db_tsx_invalid_start,
+ _db_tsx_invalid_end, NULL);
+}
+
+static void XMLCALL
+_db_tsx_image_end(void *pv, const char *name)
+{
+ XML_Parser p;
+
+ db_dbg(" </%s> (image)", name);
+
+ p = (XML_Parser) pv;
+
+ if (db_xml_check_tag(name, "image")) {
+ db_xml_node_pop(p);
+ } else {
+ db_xml_unexpected_end_tag(p, name, "image");
+ }
+}
+
+static void XMLCALL
+_db_tsx_tile_end(void *pv, const char *name)
+{
+ XML_Parser p;
+
+ db_dbg(" </%s> (tile)", name);
+
+ p = (XML_Parser) pv;
+
+ if (db_xml_check_tag(name, "tile")) {
+ db_xml_node_pop(p);
+ } else {
+ db_xml_unexpected_end_tag(p, name, "tile");
+ }
+}
+
+static void XMLCALL
+_db_tsx_properties_end(void *pv, const char *name)
+{
+ XML_Parser p;
+
+ db_dbg(" </%s> (properties)", name);
+
+ p = (XML_Parser) pv;
+
+ if (db_xml_check_tag(name, "properties")) {
+ db_xml_node_pop(p);
+ } else {
+ db_xml_unexpected_end_tag(p, name, "properties");
+ }
+}
+
+static void XMLCALL
+_db_tsx_property_end(void *pv, const char *name)
+{
+ XML_Parser p;
+
+ db_dbg(" </%s> (property)", name);
+
+ p = (XML_Parser) pv;
+
+ if (db_xml_check_tag(name, "property")) {
+ db_xml_node_pop(p);
+ } else {
+ db_xml_unexpected_end_tag(p, name, "property");
+ }
+}
+
+static void XMLCALL
+_db_tsx_property_start(void *pv, const char *name, const char **attr)
+{
+ XML_Parser p;
+ struct db_tileset *tileset;
+ char *p_name;
+ char *p_type;
+ SDL_bool col;
+
+ db_dbg(" <%s> (property)", name);
+
+ p = (XML_Parser) pv;
+ tileset = db_xml_node_peek(p);
+
+ if (db_xml_check_tag(name, "property")) {
+ db_xml_get_string_attr(p, attr, "name", &p_name, 1);
+ db_xml_get_string_attr(p, attr, "type", &p_type, 1);
+ if (strcmp(p_name, "ballcollides") == 0) {
+ if (strcmp(p_type, "bool") != 0) {
+ db_err("Ball collision must be a Boolean "
+ "value");
+ free(p_name);
+ free(p_type);
+ XML_StopParser(p, XML_FALSE);
+ return;
+ }
+ col = SDL_FALSE; /* Shut up, GCC. */
+ db_xml_get_bool_attr(p, attr, "value", &col, 1);
+ if (col) {
+ tileset->b_col &= (1 << tileset->cur_tile);
+ }
+ db_dbg(" Ball collision: %s",
+ (col ? "true" : "false"));
+ } else if (strcmp(p_name, "playercollides") == 0) {
+ if (strcmp(p_type, "bool") != 0) {
+ db_err("Player collision must be a Boolean "
+ "value");
+ free(p_name);
+ free(p_type);
+ XML_StopParser(p, XML_FALSE);
+ return;
+ }
+ col = SDL_FALSE; /* Shut up, GCC. */
+ db_xml_get_bool_attr(p, attr, "value", &col, 1);
+ if (col) {
+ tileset->p_col &= (1 << tileset->cur_tile);
+ }
+ db_dbg(" Player collision: %s",
+ (col ? "true" : "false"));
+ } else {
+ db_dbg(" Skipping unknown property \"%s\"", p_name);
+ }
+ free(p_name);
+ free(p_type);
+ db_xml_node_push(p, tileset, _db_tsx_invalid_start,
+ _db_tsx_property_end, NULL);
+ } else {
+ db_xml_unexpected_start_tag(p, name, "property");
+ }
+}
+
+static void XMLCALL
+_db_tsx_properties_start(void *pv, const char *name,
+ const char **attr __attribute__((__unused__)))
+{
+ XML_Parser p;
+ struct db_tileset *tileset;
+
+ db_dbg(" <%s> (properties)", name);
+
+ p = (XML_Parser) pv;
+ tileset = db_xml_node_peek(p);
+
+ if (db_xml_check_tag(name, "properties")) {
+ db_xml_node_push(p, tileset, _db_tsx_property_start,
+ _db_tsx_properties_end, NULL);
+ } else {
+ db_xml_unexpected_start_tag(p, name, "properties");
+ }
+}
+
+static void XMLCALL
+_db_tsx_tileset_el_start(void *pv, const char *name, const char **attr)
+{
+ XML_Parser p;
+ struct db_tileset *tileset;
+ char *source;
+ char *path;
+
+ db_dbg(" <%s> (tileset child)", name);
+
+ p = (XML_Parser) pv;
+ tileset = db_xml_node_peek(p);
+
+ if (db_xml_check_tag(name, "image")) {
+ db_xml_get_string_attr(p, attr, "source", &source, 1);
+ db_dbg(" Image: <%s>", source);
+ path = _db_tileset_path(tileset->game_id, source);
+ free(source);
+ if (path == NULL) {
+ XML_StopParser(p, XML_FALSE);
+ return;
+ }
+ tileset->image = IMG_Load(path);
+ free(path);
+ if (tileset->image == NULL) {
+ XML_StopParser(p, XML_FALSE);
+ return;
+ }
+ db_xml_node_push(p, tileset, _db_tsx_invalid_start,
+ _db_tsx_image_end, NULL);
+ } else if (db_xml_check_tag(name, "tile")) {
+ db_xml_get_int_attr(p, attr, "id", &tileset->cur_tile, 1);
+ db_dbg(" Tile size: %dx%d px",
+ tileset->tw, tileset->th);
+ db_xml_node_push(p, tileset, _db_tsx_properties_start,
+ _db_tsx_tile_end, NULL);
+ } else {
+ db_xml_unexpected_start_tag(p, name, "image or tile");
+ }
+}
+
+static void XMLCALL
+_db_tsx_tileset_end(void *pv, const char *name)
+{
+ XML_Parser p;
+
+ db_dbg(" </%s> (tileset)", name);
+
+ p = (XML_Parser) pv;
+
+ if (db_xml_check_tag(name, "tileset")) {
+ db_xml_node_pop(p);
+ } else {
+ db_xml_unexpected_end_tag(p, name, "tileset");
+ }
+}
+
+static void XMLCALL
+_db_tsx_tileset_start(void *pv, const char *name, const char **attr)
+{
+ XML_Parser p;
+ struct db_tileset *tileset;
+
+ db_dbg(" <%s> (tileset)", name);
+
+ p = (XML_Parser) pv;
+ tileset = db_xml_node_peek(p);
+
+ if (db_xml_check_tag(name, "tileset")) {
+ db_xml_get_int_attr(p, attr, "tilewidth", &tileset->tw, 1);
+ db_xml_get_int_attr(p, attr, "tileheight", &tileset->th, 1);
+ db_xml_get_int_attr(p, attr, "tilecount", &tileset->tc, 1);
+ db_xml_get_int_attr(p, attr, "columns", &tileset->cols, 1);
+ db_dbg(" Tile size: %dx%d px",
+ tileset->tw, tileset->th);
+ db_xml_node_push(p, tileset, _db_tsx_tileset_el_start,
+ _db_tsx_tileset_end, NULL);
+ } else {
+ db_xml_unexpected_start_tag(p, name, "tileset");
+ }
+}
+
+struct db_tileset *
+db_tileset_new(const char *game_id, const char *file, int firstgid,
+ struct db_tileset *prev)
+{
+ struct db_tileset *tileset;
+ XML_Parser p;
+ char *path;
+ FILE *fp;
+ void *buf;
+ size_t len;
+ enum XML_Status status;
+
+ tileset = calloc(1, sizeof(*tileset));
+ if (tileset == NULL) {
+ db_err("Failed to allocate memory");
+ return NULL;
+ }
+
+ tileset->game_id = strdup(game_id);
+ if (tileset->game_id == NULL) {
+ db_err("Failed to allocate memory");
+ free(tileset);
+ return NULL;
+ }
+
+ p = XML_ParserCreate(NULL);
+ if (p == NULL) {
+ free(tileset->game_id);
+ free(tileset);
+ return NULL;
+ }
+ XML_UseParserAsHandlerArg(p);
+ db_xml_node_push(p, tileset, _db_tsx_tileset_start, _db_tsx_invalid_end,
+ NULL);
+
+ path = _db_tileset_path(game_id, file);
+ if (path == NULL) {
+ db_xml_node_pop(p);
+ XML_ParserFree(p);
+ free(path);
+ free(tileset->game_id);
+ free(tileset);
+ return NULL;
+ }
+
+ fp = fopen(path, "rb");
+ if (fp == NULL) {
+ db_xml_node_pop(p);
+ XML_ParserFree(p);
+ free(path);
+ free(tileset->game_id);
+ free(tileset);
+ return NULL;
+ }
+
+ buf = XML_GetBuffer(p, 8192);
+ if (buf == NULL) {
+ db_xml_node_pop(p);
+ XML_ParserFree(p);
+ free(path);
+ fclose(fp);
+ free(tileset->game_id);
+ free(tileset);
+ return NULL;
+ }
+
+ db_dbg(" Parsing <%s>:", path);
+ free(path);
+
+ while (!feof(fp)) {
+ len = fread(buf, 1, 8192, fp);
+ status = XML_ParseBuffer(p, len, feof(fp));
+ if (status == XML_STATUS_OK) {
+ continue;
+ }
+ db_err("Failed to parse tileset information (%s)",
+ XML_ErrorString(XML_GetErrorCode(p)));
+ db_xml_node_pop(p);
+ XML_ParserFree(p);
+ fclose(fp);
+ free(tileset->game_id);
+ free(tileset);
+ return NULL;
+ }
+
+ db_dbg(" Parsing done");
+
+ db_xml_node_pop(p);
+ XML_ParserFree(p);
+ fclose(fp);
+
+ tileset->firstgid = firstgid;
+ if (prev != NULL) {
+ prev->next = tileset;
+ }
+
+ return tileset;
+}