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-rw-r--r--src/map.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map.h b/src/map.h
index 2e6bd94..63aea5d 100644
--- a/src/map.h
+++ b/src/map.h
@@ -21,10 +21,17 @@
#define DB_MAP_H_
#include <SDL.h>
+#include "tileset.h"
struct db_map;
struct db_map *db_map_new(const char *game_id, const char *level_id);
SDL_Texture *db_map_render(struct db_map *map, SDL_Renderer *renderer);
+struct db_tileset *db_map_get_tilesets(struct db_map *map)
+ __attribute__((__pure__));
+void db_map_get_player(struct db_map *map, int *x, int *y, int *r);
+void db_map_get_target(struct db_map *map, int *x, int *y, int *r);
+struct db_ball *db_map_get_balls(struct db_map *map)
+ __attribute__((__pure__));
#endif /* DB_MAP_H_ */