diff options
Diffstat (limited to 'games/classic')
-rw-r--r-- | games/classic/level01.tmx | 17 | ||||
-rw-r--r-- | games/classic/level02.tmx | 17 | ||||
-rw-r--r-- | games/classic/level03.tmx | 17 | ||||
-rw-r--r-- | games/classic/level04.tmx | 17 | ||||
-rw-r--r-- | games/classic/level05.tmx | 17 | ||||
-rw-r--r-- | games/classic/level06.tmx | 19 | ||||
-rw-r--r-- | games/classic/level07.tmx | 19 | ||||
-rw-r--r-- | games/classic/level08.tmx | 22 | ||||
-rw-r--r-- | games/classic/level09.tmx | 22 | ||||
-rw-r--r-- | games/classic/level10.tmx | 28 | ||||
-rw-r--r-- | games/classic/tileset.xcf | bin | 0 -> 10065 bytes |
11 files changed, 195 insertions, 0 deletions
diff --git a/games/classic/level01.tmx b/games/classic/level01.tmx new file mode 100644 index 0000000..1b66002 --- /dev/null +++ b/games/classic/level01.tmx @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="6"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIyphYYNW/UvFHzhr551MQAOycAhQ== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="64" y="416" width="32" height="32"/> + <object id="3" gid="5" x="160" y="128" width="32" height="32"/> + <object id="4" gid="5" x="480" y="416" width="32" height="32"/> + <object id="5" gid="6" x="352" y="96" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level02.tmx b/games/classic/level02.tmx new file mode 100644 index 0000000..d283710 --- /dev/null +++ b/games/classic/level02.tmx @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="9"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIyphYYNY+wWnzhTqp5+PiUmEdt9+HSQ0n4UWoeKXaONPOoiQGGdwCl + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="64" y="416" width="32" height="32"/> + <object id="6" gid="5" x="96" y="192" width="32" height="32"/> + <object id="7" gid="5" x="448" y="416" width="32" height="32"/> + <object id="8" gid="6" x="544" y="128" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level03.tmx b/games/classic/level03.tmx new file mode 100644 index 0000000..5486898 --- /dev/null +++ b/games/classic/level03.tmx @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="13"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIAowNsYsSCoWAeMWFAqfnEig8280g1k17mkQtGzSOslpqYGAAAa/8AmQ== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="32" y="448" width="32" height="32"/> + <object id="10" gid="5" x="224" y="192" width="32" height="32"/> + <object id="11" gid="5" x="320" y="384" width="32" height="32"/> + <object id="12" gid="6" x="576" y="192" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level04.tmx b/games/classic/level04.tmx new file mode 100644 index 0000000..da53843 --- /dev/null +++ b/games/classic/level04.tmx @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYMANmMjA+AAheVLVDwbzKAkPXOZRC4yaRz/zqJVHkM0bLuqoGS4AQGcAhQ== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="32" y="416" width="32" height="32"/> + <object id="10" gid="5" x="224" y="384" width="32" height="32"/> + <object id="11" gid="5" x="320" y="96" width="32" height="32"/> + <object id="12" gid="6" x="576" y="128" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level05.tmx b/games/classic/level05.tmx new file mode 100644 index 0000000..fd549f8 --- /dev/null +++ b/games/classic/level05.tmx @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYMAOmEjAxICBVEeMWmLNQ1dLabhgMwMbYCbBPHRzR82DmAfDpKRtWqadkWIetcoQEAAAdOsAmg== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="32" y="448" width="32" height="32"/> + <object id="10" gid="5" x="96" y="352" width="32" height="32"/> + <object id="11" gid="5" x="448" y="256" width="32" height="32"/> + <object id="12" gid="6" x="480" y="96" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level06.tmx b/games/classic/level06.tmx new file mode 100644 index 0000000..5b1b009 --- /dev/null +++ b/games/classic/level06.tmx @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="11"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIyxgfIUUsr87Dpw2UePjFam0fIH8TqHyr+JSRGSD8uPqn2DLR/qWEeLkBP86iJAQv9AVE= + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="32" y="448" width="32" height="32"/> + <object id="6" gid="5" x="160" y="192" width="32" height="32"/> + <object id="7" gid="5" x="256" y="320" width="32" height="32"/> + <object id="8" gid="5" x="352" y="288" width="32" height="32"/> + <object id="9" gid="5" x="448" y="192" width="32" height="32"/> + <object id="10" gid="6" x="576" y="448" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level07.tmx b/games/classic/level07.tmx new file mode 100644 index 0000000..64cac37 --- /dev/null +++ b/games/classic/level07.tmx @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="11"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIBpgbAZh4l7qCVeZT4jR7mkeo3YsKPXPOYkTCx/sVlHi51+NQSo2Y4mYcNDIR51MIAGukBTA== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="64" y="448" width="32" height="32"/> + <object id="6" gid="5" x="32" y="288" width="32" height="32"/> + <object id="7" gid="5" x="32" y="192" width="32" height="32"/> + <object id="8" gid="5" x="416" y="160" width="32" height="32"/> + <object id="9" gid="5" x="576" y="288" width="32" height="32"/> + <object id="10" gid="6" x="480" y="448" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level08.tmx b/games/classic/level08.tmx new file mode 100644 index 0000000..b1c917b --- /dev/null +++ b/games/classic/level08.tmx @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="19"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIBphTgMo9ct9DSPEr9OJj8xkyEeaT6i1j/ElJDbfNw+ReXXnz+wxcf+MKVmLgk5A56mocNEGseNTAApLUBjg== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="96" y="448" width="32" height="32"/> + <object id="11" gid="5" x="128" y="352" width="32" height="32"/> + <object id="12" gid="5" x="32" y="256" width="32" height="32"/> + <object id="13" gid="5" x="288" y="352" width="32" height="32"/> + <object id="14" gid="5" x="448" y="256" width="32" height="32"/> + <object id="15" gid="5" x="448" y="160" width="32" height="32"/> + <object id="16" gid="5" x="544" y="288" width="32" height="32"/> + <object id="17" gid="5" x="480" y="384" width="32" height="32"/> + <object id="18" gid="6" x="480" y="448" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level09.tmx b/games/classic/level09.tmx new file mode 100644 index 0000000..3ae0bdc --- /dev/null +++ b/games/classic/level09.tmx @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="14"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJxjYmBgYKIBxgcIycPUYDMPmzg+u4lxG7HuwedGZigmJ6zQ9eKzhxRASA+55uHSN1jchy6GL2yJMQ9fWiTXfcw45Mk1j9x0TQ/zqIkBlLoA/Q== + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="32" y="448" width="32" height="32"/> + <object id="6" gid="5" x="128" y="448" width="32" height="32"/> + <object id="7" gid="5" x="96" y="288" width="32" height="32"/> + <object id="8" gid="5" x="96" y="128" width="32" height="32"/> + <object id="9" gid="5" x="192" y="128" width="32" height="32"/> + <object id="10" gid="5" x="544" y="64" width="32" height="32"/> + <object id="11" gid="5" x="288" y="192" width="32" height="32"/> + <object id="12" gid="5" x="544" y="448" width="32" height="32"/> + <object id="13" gid="6" x="256" y="448" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/level10.tmx b/games/classic/level10.tmx new file mode 100644 index 0000000..8e8bf92 --- /dev/null +++ b/games/classic/level10.tmx @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" backgroundcolor="#7f7f7f" nextobjectid="20"> + <tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" tilecount="6" columns="3"> + <image source="tileset.png" width="96" height="64"/> + </tileset> + <layer name="Tile Layer 1" width="20" height="15"> + <data encoding="base64" compression="zlib"> + eJy9VEEKACAIG/7/0Z2CkE0nRYIHp02ZUgCIx+6YU8f4VMxwF3P4zveR4pxjelQaMb5qRpWv5rvhg4gzruoz1vGpfLc/ZwesB+vp3LOrN5t/cl/dTf3km9jLP2X7AqxuAS8= + </data> + </layer> + <objectgroup name="Object Layer 1"> + <object id="2" gid="4" x="32" y="448" width="32" height="32"/> + <object id="6" gid="5" x="144" y="400" width="32" height="32"/> + <object id="7" gid="5" x="80" y="240" width="32" height="32"/> + <object id="8" gid="5" x="64" y="96" width="32" height="32"/> + <object id="9" gid="5" x="192" y="96" width="32" height="32"/> + <object id="10" gid="5" x="192" y="192" width="32" height="32"/> + <object id="11" gid="5" x="384" y="224" width="32" height="32"/> + <object id="12" gid="5" x="256" y="320" width="32" height="32"/> + <object id="13" gid="5" x="256" y="448" width="32" height="32"/> + <object id="14" gid="5" x="448" y="320" width="32" height="32"/> + <object id="15" gid="5" x="512" y="160" width="32" height="32"/> + <object id="16" gid="5" x="384" y="96" width="32" height="32"/> + <object id="17" gid="5" x="512" y="96" width="32" height="32"/> + <object id="18" gid="5" x="544" y="224" width="32" height="32"/> + <object id="19" gid="6" x="544" y="288" width="32" height="32"/> + </objectgroup> +</map> diff --git a/games/classic/tileset.xcf b/games/classic/tileset.xcf Binary files differnew file mode 100644 index 0000000..7102285 --- /dev/null +++ b/games/classic/tileset.xcf |