diff options
Diffstat (limited to 'fonts')
-rw-r--r-- | fonts/UbuntuTitling-Bold.ttf | bin | 0 -> 55460 bytes | |||
-rw-r--r-- | fonts/local.mk | 20 |
2 files changed, 20 insertions, 0 deletions
diff --git a/fonts/UbuntuTitling-Bold.ttf b/fonts/UbuntuTitling-Bold.ttf Binary files differnew file mode 100644 index 0000000..53585e5 --- /dev/null +++ b/fonts/UbuntuTitling-Bold.ttf diff --git a/fonts/local.mk b/fonts/local.mk new file mode 100644 index 0000000..8326296 --- /dev/null +++ b/fonts/local.mk @@ -0,0 +1,20 @@ +fontsdir = $(pkgdatadir)/fonts +uninstall_dirs += $(fontsdir) + +dist_fonts_DATA = \ + %reldir%/UbuntuTitling-Bold.ttf + +if OUT_OF_TREE +CLEANFILES += \ + $(dist_fonts_DATA) +endif + +# To run in place, the engine needs game data in the build directory, which may +# be different from the source directory. +$(dist_fonts_DATA): %reldir%/$(am__dirstamp) + $(AM_V_GEN)[ x"$(srcdir)" = x"$(builddir)" ] || \ + $(LN_S) "$(abs_srcdir)/$@" "$@" +CONFIG_CLEAN_FILES += %reldir%/$(am__dirstamp) +%reldir%/$(am__dirstamp): + @$(MKDIR_P) %reldir% + @: > %reldir%/$(am__dirstamp) |