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authorP. J. McDermott <pj@pehjota.net>2021-03-18 07:24:20 (EDT)
committer P. J. McDermott <pj@pehjota.net>2021-03-18 07:26:37 (EDT)
commit3579ed2ff0152bfb176efa2023e40f61a5780799 (patch)
treedcb59118ac5be0b719d7eafebbfef672bc9b7083 /fonts
parent2487057557ff52e4ff3b3f77e127589ec610d761 (diff)
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fonts: Add Ubuntu Titling font
Diffstat (limited to 'fonts')
-rw-r--r--fonts/UbuntuTitling-Bold.ttfbin0 -> 55460 bytes
-rw-r--r--fonts/local.mk20
2 files changed, 20 insertions, 0 deletions
diff --git a/fonts/UbuntuTitling-Bold.ttf b/fonts/UbuntuTitling-Bold.ttf
new file mode 100644
index 0000000..53585e5
--- /dev/null
+++ b/fonts/UbuntuTitling-Bold.ttf
Binary files differ
diff --git a/fonts/local.mk b/fonts/local.mk
new file mode 100644
index 0000000..8326296
--- /dev/null
+++ b/fonts/local.mk
@@ -0,0 +1,20 @@
+fontsdir = $(pkgdatadir)/fonts
+uninstall_dirs += $(fontsdir)
+
+dist_fonts_DATA = \
+ %reldir%/UbuntuTitling-Bold.ttf
+
+if OUT_OF_TREE
+CLEANFILES += \
+ $(dist_fonts_DATA)
+endif
+
+# To run in place, the engine needs game data in the build directory, which may
+# be different from the source directory.
+$(dist_fonts_DATA): %reldir%/$(am__dirstamp)
+ $(AM_V_GEN)[ x"$(srcdir)" = x"$(builddir)" ] || \
+ $(LN_S) "$(abs_srcdir)/$@" "$@"
+CONFIG_CLEAN_FILES += %reldir%/$(am__dirstamp)
+%reldir%/$(am__dirstamp):
+ @$(MKDIR_P) %reldir%
+ @: > %reldir%/$(am__dirstamp)