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-rw-r--r--src/map.c12
-rw-r--r--src/map.h2
2 files changed, 14 insertions, 0 deletions
diff --git a/src/map.c b/src/map.c
index 6bf2bd9..ea80751 100644
--- a/src/map.c
+++ b/src/map.c
@@ -955,6 +955,18 @@ db_map_render(struct db_map *map, SDL_Renderer *renderer)
}
int
+db_map_get_tilewidth(struct db_map *map)
+{
+ return map->tw;
+}
+
+int
+db_map_get_tileheight(struct db_map *map)
+{
+ return map->th;
+}
+
+int
db_map_get_framerate(struct db_map *map)
{
return map->fr;
diff --git a/src/map.h b/src/map.h
index a2cd112..b86c3bb 100644
--- a/src/map.h
+++ b/src/map.h
@@ -27,6 +27,8 @@ struct db_map;
struct db_map *db_map_new(const char *game_id, const char *level_id);
SDL_Texture *db_map_render(struct db_map *map, SDL_Renderer *renderer);
+int db_map_get_tilewidth(struct db_map *map) __attribute__((__pure__));
+int db_map_get_tileheight(struct db_map *map) __attribute__((__pure__));
int db_map_get_framerate(struct db_map *map) __attribute__((__pure__));
struct db_tileset *db_map_get_tilesets(struct db_map *map)
__attribute__((__pure__));