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author | P. J. McDermott <pj@pehjota.net> | 2021-03-19 19:31:49 (EDT) |
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committer | P. J. McDermott <pj@pehjota.net> | 2021-03-19 19:35:07 (EDT) |
commit | b0c5479f13c40f0c8e07cc6b679408b56d8891c7 (patch) | |
tree | 56531e9e224d991090eb58978d22dc7100aefd3a /src/dirs.c | |
parent | d0f6e9a8eaf1a1fb7c7ecae88efc02c92b888d4e (diff) | |
download | dodge-balls-b0c5479f13c40f0c8e07cc6b679408b56d8891c7.zip dodge-balls-b0c5479f13c40f0c8e07cc6b679408b56d8891c7.tar.gz dodge-balls-b0c5479f13c40f0c8e07cc6b679408b56d8891c7.tar.bz2 |
db_get_*_dir(): Move out of src/main.c
Diffstat (limited to 'src/dirs.c')
-rw-r--r-- | src/dirs.c | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/dirs.c b/src/dirs.c new file mode 100644 index 0000000..7d3f6ee --- /dev/null +++ b/src/dirs.c @@ -0,0 +1,56 @@ +/* + * Copyright (C) 2021 P. J. McDermott + * + * This file is part of Dodge Balls + * + * Dodge Balls is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Dodge Balls is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Dodge Balls. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <libgen.h> +#include <stdlib.h> +#include <string.h> +#include "dirs.h" + +static const char *_db_games_dir; +static const char *_db_fonts_dir; + +void +db_find_dirs(char *program_name) +{ + char *program_dir; + + program_dir = realpath(dirname(program_name), NULL); + if (strcmp(program_dir, ABS_BUILDDIR) == 0) { + /* Running in place */ + _db_games_dir = ABS_BUILDDIR "/games"; + _db_fonts_dir = ABS_BUILDDIR "/fonts"; + } else { + /* Running from installation */ + _db_games_dir = GAMESDIR; + _db_fonts_dir = FONTSDIR; + } + free(program_dir); +} + +const char * +db_get_games_dir(void) +{ + return _db_games_dir; +} + +const char * +db_get_fonts_dir(void) +{ + return _db_fonts_dir; +} |