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authorP. J. McDermott <pj@pehjota.net>2021-03-18 06:42:10 (EDT)
committer P. J. McDermott <pj@pehjota.net>2021-03-18 06:42:10 (EDT)
commit2e95f5355515c6d7e9fe791d0f519a84eaf70416 (patch)
tree19aa5b7194b2b4fe607737158d89067b42d7a959 /games/classic
parenteba1e7cb9ee547e96cfee2fa8faf5de92c6be507 (diff)
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build: Don't ln games/classic/tileset.xcf
It isn't needed to run in place.
Diffstat (limited to 'games/classic')
-rw-r--r--games/classic/local.mk2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/classic/local.mk b/games/classic/local.mk
index f22e007..3af581a 100644
--- a/games/classic/local.mk
+++ b/games/classic/local.mk
@@ -31,7 +31,7 @@ endif
# To run in place, the engine needs game data in the build directory, which may
# be different from the source directory.
-$(dist_games_classic_DATA) $(dist_noinst_DATA): %reldir%/$(am__dirstamp)
+$(dist_games_classic_DATA): %reldir%/$(am__dirstamp)
$(AM_V_GEN)[ x"$(srcdir)" = x"$(builddir)" ] || \
$(LN_S) "$(abs_srcdir)/$@" "$@"
CONFIG_CLEAN_FILES += %reldir%/$(am__dirstamp)