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#ifndef GAME_H
#define GAME_H
#include "player.h"
#include "ball.h"
struct game {
struct player *players[2];
char running;
char min_balls;
char cur_balls;
struct ball *balls_head;
};
struct game *new_game(char balls);
void free_game(struct game *g);
void run_game(struct game *g);
#endif
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