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#include <stdlib.h> #include <curses.h> #include "ball.h" struct ball * new_ball(int x, int y) { struct ball *b; b = malloc(sizeof(*b)); if (b == NULL) { return NULL; } b->x = x; b->y = y; return b; } void draw_ball(struct ball *b) { mvprintw(b->y, b->x, "o"); }