From 3d56ab3acf5cf2bb4a91ed0fde74ffa5d380ca46 Mon Sep 17 00:00:00 2001
From: P. J. McDermott <pjm@nac.net>
Date: Fri, 01 Nov 2013 23:24:21 -0400
Subject: projects/index.mdwn: Note RPG engine map renderer.

Also drop SDL and SDL_image version information.
---
(limited to 'projects')

diff --git a/projects/index.mdwn b/projects/index.mdwn
index 37b58a6..4087e2a 100644
--- a/projects/index.mdwn
+++ b/projects/index.mdwn
@@ -46,11 +46,12 @@ Active or Otherwise Interesting
     [overworld](https://en.wikipedia.org/wiki/Overworld) role-playing game
     engine.  Written in C and designed to be visually pleasing, lightweight, and
     portable.  Features a resource management system (with reference counting
-    and garbage collection), [Tiled](http://www.mapeditor.org/) map parser,
-    [GIMP](http://www.gimp.org) palette parser, realistic and efficient
-    day/night [palette cycling](https://en.wikipedia.org/wiki/Color_cycling)
-    system (with linear and cosine functions), and more.  Uses GNU Autoconf,
-    Automake, Expat, SDL 1.2, SDL_image 1.2, and zlib.
+    and garbage collection), [Tiled](http://www.mapeditor.org/) XML map parser,
+    [GIMP](http://www.gimp.org) palette parser, tile-based and layered world map
+    renderer, realistic and efficient day/night [palette
+    cycling](https://en.wikipedia.org/wiki/Color_cycling) system (with linear
+    and cosine functions), and more.  Uses GNU Autoconf, Automake, Expat, SDL,
+    SDL_image, and zlib.
   * [cursespong](http://git.pehjota.net/cursespong/cursespong.git/):
     An unfinshed and untitled PONG-like game written in C and using the curses
     interface.
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