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+<!--#set var="title" value="cgol (Curses Game of Life)" -->
+<!--#include virtual="../../includes/header.html" -->
+<h2>cgol (Curses Game of Life)</h2>
+<p>
+ cgol is an implementation of Conway's Game of Life written in C and using
+ the curses interface. Upon start, it generates a finite grid with a random
+ seed pattern. It then iterates through generations indefinitely (unless the
+ '-n' option is supplied).
+</p>
+<p>
+ It was written simply for its hack value. Game of Life is a magnificent
+ hack of a game: there is no gameplay beyond the initial state, yet it can
+ still provide hours of fun.
+</p>
+<h3>Getting cgol</h3>
+<p>
+ Download or browse the repository hosted on this server:<br>
+ <a href="http://odin1.pehjota.net/git/cgol/">&lt;http://odin1.pehjota.net/git/cgol/&gt;</a>
+</p>
+<p>
+ You may share and modify this software under the terms of the GNU General
+ Public License, version 3 or later. See "COPYING" in the source tree for
+ details.
+</p>
+<!--#include virtual="../../includes/footer.html" -->