/* * Copyright (C) 2013 Patrick "P. J." McDermott * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * . */ #ifndef GAME_H #define GAME_H #include "resources/script.h" #include "viewport.h" /*#include "clock.h"*/ struct game { const char *dirname; struct script *init_script; struct viewport *vp; /*struct clock *ck;*/ }; struct game *game_load(const char *dirname); void game_run(struct game *g); #endif