From e289e1dd67d2e1b7769bb0fdd23d064a6c596b2b Mon Sep 17 00:00:00 2001 From: P. J. McDermott Date: Mon, 18 Feb 2013 17:57:14 -0500 Subject: Begin work on areas and viewports. --- (limited to 'src') diff --git a/src/Makefile.am b/src/Makefile.am index a117d1e..2f349b4 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -7,4 +7,6 @@ src_SOURCES = \ src/xml.c \ src/base64.c \ src/compression.c \ + src/viewport.c \ + src/area.c \ $(src_resources_SOURCES) diff --git a/src/area.c b/src/area.c new file mode 100644 index 0000000..3a03198 --- /dev/null +++ b/src/area.c @@ -0,0 +1,50 @@ +#include +#include "area.h" +#include "layer.h" +#include "viewport.h" + +void +render_area_to_viewport(struct area *area, struct viewport *vp) +{ + SDL_Rect srcrect; + SDL_Rect dstrect; + + srcrect.x = vp->x; + srcrect.y = vp->y; + srcrect.w = vp->w; + srcrect.h = vp->h; + dstrect.x = 0; + dstrect.y = 0; + dstrect.w = vp->w; + dstrect.h = vp->h; + + render_area_to_surface(area, &srcrect, vp->screen, &dstrect); +} + +void +render_area_to_surface(struct area *area, SDL_Rect *arearect, + SDL_Surface *dst, SDL_Rect *dstrect) +{ + /* Fast fill with black to avoid artifacts in off-map pixels. */ + SDL_FillRect(dst, dstrect, 0); + + /* Blit ground layer. */ + SDL_BlitSurface(area->map_layers[LAYER_GROUND], arearect, + dst, dstrect); + + /* Blit low objects layer. */ + SDL_BlitSurface(area->map_layers[LAYER_OBJ_LOW], arearect, + dst, dstrect); + + /* TODO: Blit low sprites. */ + + /* Blit middle objects layer. */ + SDL_BlitSurface(area->map_layers[LAYER_OBJ_MID], arearect, + dst, dstrect); + + /* TODO: Blit high sprites. */ + + /* Blit high objects layer. */ + SDL_BlitSurface(area->map_layers[LAYER_OBJ_HIGH], arearect, + dst, dstrect); +} diff --git a/src/area.h b/src/area.h new file mode 100644 index 0000000..644ab16 --- /dev/null +++ b/src/area.h @@ -0,0 +1,16 @@ +#ifndef AREA_H +#define AREA_H + +#include +#include "layer.h" +#include "viewport.h" + +struct area { + SDL_Surface *map_layers[LAYERS_MAX]; +}; + +void render_area_to_viewport(struct area *area, struct viewport *vp); +void render_area_to_surface(struct area *area, SDL_Rect *arearect, + SDL_Surface *dst, SDL_Rect *dstrect); + +#endif diff --git a/src/init.c b/src/init.c index f893d1d..921ce6e 100644 --- a/src/init.c +++ b/src/init.c @@ -15,12 +15,6 @@ init(void) if (IMG_Init(IMG_INIT_PNG) != IMG_INIT_PNG) { err(1, "Failed to initialize SDL_Image (%s)", IMG_GetError()); } - - debug("Setting video mode..."); - screen = SDL_SetVideoMode(240, 160, 8, SDL_SWSURFACE | SDL_ANYFORMAT); - if (screen == NULL) { - err(1, "Failed to set video mode (%s)", SDL_GetError()); - } } void diff --git a/src/init.h b/src/init.h index f04b1fe..6f13c65 100644 --- a/src/init.h +++ b/src/init.h @@ -3,8 +3,6 @@ #include -SDL_Surface *screen; - void init(void); void quit(int status); diff --git a/src/layer.h b/src/layer.h new file mode 100644 index 0000000..09ad462 --- /dev/null +++ b/src/layer.h @@ -0,0 +1,13 @@ +#ifndef LAYER_H +#define LAYER_H + +enum layer_id { + LAYER_GROUND = 0, + LAYER_OBJ_LOW, + LAYER_OBJ_MID, + LAYER_OBJ_HIGH, + LAYER_WEATHER, + LAYERS_MAX +}; + +#endif diff --git a/src/main.c b/src/main.c index dc85590..b3ad78c 100644 --- a/src/main.c +++ b/src/main.c @@ -3,10 +3,12 @@ #include "logging.h" #include "resources/image.h" #include "resources/map.h" +#include "viewport.h" int main(void) { + SDL_Surface *screen; struct map *map; struct image *img; struct map_tileset *ts; @@ -15,6 +17,7 @@ main(void) SDL_Rect imgrect, surfacerect; init(); + screen = init_viewport(240, 160, 8)->screen; map = map_get("data/forest1.tmx"); debug("Map dimensions: %dx%d", map->width, map->height); diff --git a/src/viewport.c b/src/viewport.c new file mode 100644 index 0000000..97e73dd --- /dev/null +++ b/src/viewport.c @@ -0,0 +1,28 @@ +#include +#include "viewport.h" +#include "logging.h" + +struct viewport * +init_viewport(int width, int height, int bpp) +{ + struct viewport *vp; + + vp = malloc(sizeof(*vp)); + if (vp == NULL) { + err(1, "Failed to allocate viewport"); + } + + vp->x = 0; + vp->y = 0; + vp->w= width; + vp->h= height; + + debug("Setting video mode..."); + vp->screen = SDL_SetVideoMode(width, height, bpp, + SDL_SWSURFACE | SDL_ANYFORMAT); + if (vp->screen == NULL) { + err(1, "Failed to set video mode (%s)", SDL_GetError()); + } + + return vp; +} diff --git a/src/viewport.h b/src/viewport.h new file mode 100644 index 0000000..372a285 --- /dev/null +++ b/src/viewport.h @@ -0,0 +1,16 @@ +#ifndef VIEWPORT_H +#define VIEWPORT_H + +#include + +struct viewport { + int x; + int y; + int w; + int h; + SDL_Surface *screen; +}; + +struct viewport *init_viewport(int width, int height, int bpp); + +#endif -- cgit v0.9.1